Hey there! I have a big team working on this third person shooter themed in 1953. We are looking for a 3D character modeler who is willing to help out. Or just a modeler in general, someone who can model props. The style of the character should be semi-realistic. Like GTA V, or even like the characters in Friday the 13th:…
Harebrained Schemes offers the opportunity to make amazing games that challenge your mind and touch your heart with co-workers who are just as passionate as you about making games. With easy access to studio leadership and game teams of 30-45 members, individuals are encouraged to have a growth-mindset and given the…
Platige Image is an award winning animation studio for creative endeavors specializing in designing CG imagery, 3D animation, and digital
special effects. At Platige, we combine film and advertising work with a strong
passion for art, education, and entertainment. Right now we are looking for: CHARACTER TD experienced
in…
Welcome to the Quarterly Character Art Challenge! New concepts will be chosen at the start of April Previous Challenge Thread How it works * Every new challenge, 3 Character Concepts will be provided * Pick one of the 3 concepts to work and post your progress here! * Complete a 3D game res model of your chosen concept…
this is the reference for this paid commission i'm looking for someone who can transfer a concept character into 3d character model (don't need txturing) there're more than 10 characters which need to be made, if you are interested, add me on discord: george09120#4036 let's talk about more details there
Hello Polycount! I am a 3d artist specializing in lowpoly handpainted character models and assets, and I'm looking to devote myself to your project! I am able to do a variety of styles, from stylized to realistic to cartoon, and can work from minimal concept art to create characters to match your vision if you lack a…
I'm doing a US ranger and I really need to know the easiest and most effective ways of doing the accessories to get clean bakes and good UV spacing. I know there are many different ways of tackling a US soldier but these are the main steps I want to cover. 1.Modeling 2.Retopo 3.UV spacing So here is some of my character…
Posted this on the UT3 forums but someone here might be able to help too... - I'm trying to light a custom characters specular map with a light volume and a sky light (so its not directional) and I'm having some problems... Basically the light only picks up certain parts of the character (mostly as if being lit from above)…
I am an indie developer with character models completed and I need to give the players some different head options for their characters. The job should be fairly straight forward. I might give you a male and female character along with some screen shots as guides for creating the new heads or as detailed descriptions as I…
Hello guys,first time here.I posted this on r/Zbrush reddit too but expect better feedback from this forum.I'm in third semester on a BA Animation and Game art college and on the current module I have to deliver one game ready low poly character with high mesh baked on it and one highpoly posed version. The character I…