hahaa john your last sentence had me LOL. So ya, hey yuhMEE. Welcome. Get your work out and in to the eyes of people who can help you (re: us, here at polycount). Take criticism constructively and think about what it is that is being said to you and applying it back in to your work the next time around. Not to come off as…
I am happy to announce Anatomy and figure sculpting mentoring program , a program which combine theory, practice and design principles with constructive critiques to help you learn and improve on your figurative art .its using century old manter<=>apprentice type methodology with a modern twist. Program is flexible ,…
My first post on Policount, I will get the party started with a redesign of the GDI Hovertank from Command & Conquer Tiberium Sun. Planning to do a game ready 3D model next. I will document the process in the 3D section. HiRes and individual shots: https://www.artstation.com/artwork/DxR4KE
People maybe wondering why I post this quesion here but not official forum at 3D coat. Well I did posted there just posting here as well to up the chance to solve my problem :p (please forgive my selfishness) So the story goes: I've been searching for a software that is good and easy to use on painting diffuse map to…
Cinema uses Mari for texturing as they patch insane amounts of textures together to have the resolution for close up shots. Polycount does not matter for you in numbers, do it as performant as it can be, while still staying photorealistic. People seem to use dynamic subdivision (opensubdiv ?) in some cases or make final…