Turbomooth/some kind of smooth modifier is necessary when making a high-poly model. Either that, or you can start off your primitive by cranking up the divisions super high, then going from there (but sometimes, that does not give you all the control you might want). If you are getting 'artifacting, it is not because you…
The setup Pior described is what I did recently, it appears to work fine... I split up the high and low poly elements to match, then moved them out on various axes at values of 111 or 222 units (it's faster to type ) ... that way I didn't have to combine anything in the normalmap, it was all there already. Although I can…
[ QUOTE ] shape: Avoid SoMA (where I live) and the Tenderloin. There are a few generally nice places in the city, but it's so small (seven miles by seven) that you see a fair amount of bleed between areas. The Lower Haight, Noe Valley and the Castro are hip and cool and largely bum-free. Pacific Heights, the Marina and Cow…
Really great stuff Eric, you've done a very good job with how the gun looks in the 3 point shader, I don't know if I can ever remember seeing someone capture the subtle color ranges of a really nice old patina like that. The purple, blue highlights are absolutely spot on. Grips came out beautifully, you even got how the…
[ EVEREST Home Edition (c) 2003, 2004 Lavalys, Inc. ] Version EVEREST v1.51.195 Homepage http://www.lavalys.com/ Report Type Report Wizard Operating System Microsoft Windows XP Professional 5.1.2600 (WinXP Retail) Date 2005-04-18 Time 13:31 [ Summary ] Computer: Operating System Microsoft Windows XP Professional OS Service…
Hey, very long time lurker here :D I decided to put here my latest finished project here. I wanted to try Blender 2.8 at this one as new ui was looking pretty neat for me. And it is awesome as long as you don't want to make uv's :D But Overall it has improved greatly for me, if not those uvs I would uninstall Maya and…
I'm currently using OpenGL ES 1.1 (can't stop to learn 2.0 GLSL at the moment) and I'm using the Matrix Palette Extension to do skeletal animation... Everything I've tested so far is working marvelously. You might notice my other post on getting a shoulder to deform a bit better, and I'm finding that I will most likely…
Hey guys I meant to do this earlier but I'm doing a little weekly side project to both help myself as an artist and also teach other people too. I'm starting a article series called Game Art for Gamers and I've completed 4 articles with a 5th in progress. I'm looking for input from some of the great and more experienced…
Guns are probably the most done subject matter by a country mile but that's no bad thing with the AK and M16/M4 dominating the show from what I've seen. After resisting for ages that urge that just wouldn't go away for me, I had to create a weapon. So here's my exotic AK variant: A bit out it: I used nDo to bash in all the…
So my computer likes to randomly shut off... and it's not a daily occurrence, I'd say bi weekly at best :/ but today it did it twice in a row first time it happened was back in December and it wouldn't let me turn it back on right away. I took the side panel off let it cool down and eventually got it to turn on and I…