Maxis have just released a tiny gameplay snippet for the first "level" of spore - reminds me of FL0w http://www.jenovachen.com/flowingames/flowing.htm and sets the scene for what else is to come. http://news.cnet.com/8301-13772_3-9948847-52.html?tag=nefd.top
Hey guys! I really appreciate the thread that Jeff Parrot created for the gumroad tutorials (http://www.polycount.com/forum/showthread.php?t=137585) and I wanted to do something similar for Patreon. Feel free to post others you know of and help me add onto this! I've marked the ones that seem to focus more on fan art than…
Those of us living in Japan can get Prime for 1600 yen from Amazon (vs 5500 yen). [ame="https://www.amazon.co.jp/Prime-The-Definitive-Digital-Collection/dp/0956817149/ref=sr_1_1?ie=UTF8&qid=1372235828&sr=8-1&keywords=Prime+digital+art+collection"]**LINK**[/ame] If you keep digging, you will find other books for 40-70% off.
it is in the hands of zi germans now: http://news.softpedia.com/news/Jagged-Alliance-3-Rights-Secured-Game-Coming-in-2011-137058.shtml please, let us hope, they will prove the worth of the phrase "fine german industry" the last developer who was doing it in 3d sucked SO bad, but i have a good feeling about this one.
Does anyone know of a plugin for max that would let you select and manipulate a single mesh (without modifiers) via radial symmetry? Basically what I want to do is be able to do is, based of the objects pivot, have a specified number of instanced invisible cursors that perform the same operations as the user with an exact…
VIDEO: http://vimeo.com/14119122 DOWNLOAD: http://www.vertexbee.com/public_files/vBee_Actions.rar There is a readme file in the .rar archive with all the instructions for installing and using the actions. Briefly: *Nmap_Combine and AO_Combine are very useful if you bake your maps separately. *AO_Enhancer adds to more AO…
So I took a long break from 3d and recently started modeling again and i'm ready to bake my model. Usually I would do cage baking inside 3ds max.. Just wondering if there is any new ways to make the process easier. Or new software that gives better results besides xnormal never really liked xnormal :D Found this thread…
I've just released my first HDRi pack on Gumroad. Please have a look if it interests you. https://gumroad.com/l/lDfBb# [ame] https://www.youtube.com/watch?v=4LNfRwQ5LBo[/ame] My free marmoset environments: www.joostvanhoutte.com/Marmoset-skies Diving helmet scene by EarthQuake:…
A Maxscript to project vertex normals from one mesh to another. So here it is https://dl.dropboxusercontent.com/u/13762052/polycount/NoorsNormalThief.ms I've found out there was room to optimize SlideNormalThief. On my PC, SNT is faster for source object<1000 verts (0,5 sec vs 1sec) For a 2500 vert source object : SNT 8s,…
Hello again everyone, Back in July, I started a thread about handling active discouragement from friends and family: http://www.polycount.com/forum/showthread.php?t=137362 I read some wonderful advice and have kept looking back at that thread consistently throughout my job search. Its been a wonderful source of inspiration…