If your goal is to get a massive e-cock from your texture memory just make sure you get a card thats actually fast enough to allocate that much memory, i've seen 512mb 6800s perform the same as 128 mb 6600gts... I wouldnt outright go for SLI off the bat, thats more of an upgrade thing. Wait for a game to be released that…
Company: mySmartSimulations®, Inc. Location: Saratoga Springs, NY Available: Immediately Job Type: Full Time (in office) Pay$ 40k - $50k BOE per year (The Salary Range is Firm) Description: mySmartSimulations®, Inc., a Saratoga Springs New York based simulation training and educational firm, is seeking a full-time artist…
Hello everyone! My name is Nicolas Lietzau, and I'm a part of the modding group "SureAI". :) Our team has been active in the modding community of Bethesda's games (Morrowind, Fallout, Oblivion, Skyrim) for over 9 years and we've released games such as the mod "Cube Experimental" for Fallout 3…
Since the Cain Project is expected to keep me busy for quite a while I decided to open a dedicated Thread instead of spamming the WAYWO? Thread. Maybe to share some ideas, suggestions, critics ( everyone's a critic, right? ) or just to stare some thoughts. For those unfamiliar with Cain aka RoboCain [ame=…
I apologise for the very lengthy post, I've got a lot on my mind about it. [only tested in firefox so far] was wondering if I could get some feedback on my portfolio design before I go ahead and finish it. I'm more interested in design crits for the folio, btw. Please bare in mind I've not (but will) put any construction…
UPDATE: This issue has been solved and had nothing to do with textures or meshes, in this case the problem was caused by a file called sharedbones.qci, after replacing it with another version randomly found, the problem was fixed. more info in this reply: http://www.polycount.com/forum/showpost.php?p=1764090&postcount=30…
Can you create beautiful 3D game art? Digital Chocolates Sumea Studio is looking for a talented artist in the Game Development Team. We are looking for the following skills: Excellent low polygon 3D modeling, texture mapping and animation skills. A superb portfolio demonstrating 2D and 3D skills is mandatory Strong…
We are looking for an adaptable Senior Environment Artist to join our development team and work on an exciting new project as well as providing art support for the whole team on various titles. You will work closely with the development team to set artistic standards and oversee the quality of all artwork across the…
Spark needs an energized senior environment artist to create compelling environments for a high profile next-generation property currently in development for Xbox 360, PS3 and PC markets. Quality is more important than quantity! If you are sick and tired of just working on crates and barrels and want to create and shape…
Thank you, @musashidan! as well as everyone for all of their help up to this point. When we talk about smoothing the model in Maya, are we talking about setting soft edges on the whole model, or averaging normals and averaging vertices also? (I experimented with these options, but averaging normals made my mesh look like a…