Nodeflex is an exciting concept. As I understand, it will output plain code? I'll just plea for you to take a look at Quest3D as I've seen it was not on your node editors compilation image. I mean, using visual script most of the time (currently Unreal's blueprints and Antares Universe), I really miss the agility I had…
Any one here picking this bad boy up. It launches today I guess. Looking forward to getting back into this game and seeing how these new maps play out.
Old Stuff - Scroll Down for what im working on now This is what I've been working on lately. Crits and tips are fine. High and Low. http://www.codywright.com/images/random/wall.jpg old stuff-scroll down for what im working on now
Ace, I didn't understand your version very well. So I just recreated it from the the HLSL code from that page. I didn't hook up the s_den from it though. Cause it just lightened the specular to basically nothing. This version is not as bright as if you were to hook it up the Antistropic Direction node. But I figure…
https://vimeo.com/168470822 Really liked the design of this character, so many angles and mass. Probably should have kicked the door or pushed it open like Aragon from LotR, maybe next time. Been having more fun assembling shots and playing with cameras than fully polishing the animation. Rig / Env available Here
Thanks! that means alot coming from someone who's working in the industry for years. Most of it I'll be removing in time when I start making some Environments, all except the Hand Painted Section. I'm using Weebly with a Theme I customized slightly. I just used Embedded code that comes with SketchFab (iFrame) If you have…
If the college is not regionally accredited it will get very hard - almost impossible - to transfer to other colleges. It will also be hard to do a masters degree in the US. I would really recommend against any school that is only nationally accredited, no matter how good they actually are. Within the US it just has too…