Looks like a nice solid brick structure! I like the window trim. Specular gogogo!
Here's a question for you, how will you tie this into a wall? I've been doing structures like this too, but it's eluded me as to how I'm supposed to take the unique texture from a piece like this and stitch it into a full wall.
Old Stuff - Scroll Down for what im working on now
Saidin- Just duplicate and weld the verts, and overlay the uvs.
Update: Still having normal map problems. Yes, I know the spec is just inverted diffuse. I just did it real quick to see. I'm gonna work on that when I get the normal and diffuse looking good. Those bricks are gonna go all the way up.
Update - Now has normals and spec on basically everything that is textured. All Max screen grabs. [Thanks for the shader Poopinmymouth]
A lot to do yet, but it's moving along.
I find the red a bit jarring, that kind of brick isn't used as an extension on a grey building very often. Then putting a green roof onto it, that really grabs the eye. The roof is pretty intensely saturated towards the sides, if you had the same saturation as the weathered middle it might work.
The windows on the second and third story are odd, they're looking like cinderblocks. Maybe a sheltered life has kept me from seeing how often cinderblocks are used for boarding up second and third storey windows, but I associate boards with them instead (cinderblocks are a bit annoying to haul up three flights . Not sure why the second floor (on a street frontage side) has a fairly elaborate tag on it, usually see that on the first storey instead? Fire escapes are usually on the alleyway side, not the street side aren't they?
The buildings themselves seem solid (the red brick extension aside). The proportions work well, modularity seems good -- it just looks like you need to slam out a few iterations on it to get everything working together
Ya the red is still a bit strong from my ref now that I look at it. Below is my ref for the brick part w/ green roof. And my ref for the cinderblocked windows.
Either of those color options on the brick look better?
@kary - I wanted more color, so I figured someone climbed on the green roof, and did that tag, but if you think it doesn't work I could put it somewhere else. And i like the cinderblock look, but maybe boards would look better?
The ref helps a lot. The right side pic was painted (probably to get rid of an earlier layer of graffiti) which is where that unnatural red comes from -- that is valid, but sort of irrelevant to your building (which is raw brick, unpainted).
The left one explains a lot of your building. You might want to emphasize the rim of the roof a bit, a second piece of geometry for the curly bit might do a world of good. Part of what is disconcerting is how it protrudes into the sidewalk, rare to see that. Someone else might have more to say on that, I'm not really an urban decay specialist
On the tag: After thinking about it, any neighbourhood that you can get up to the second storey to do something like that is all the more dilapidated. It adds a nice bit of colour and interest so I could be sold on that.
Cinderblocks: So many of them... that would be a lot of effort. I guess that's the thing to make your decision on: When the building was being abandoned did the owners feel it worth the work to get cinderblocks up there? Or would they have gone with a cheaper / easier solution?
Replies
Weird. First unregistered post I've seen. Anyway the above was the low and the high. Here is the normal mapped low.
http://www.codywright.com/images/random/normalwall.jpg
Here's a question for you, how will you tie this into a wall? I've been doing structures like this too, but it's eluded me as to how I'm supposed to take the unique texture from a piece like this and stitch it into a full wall.
Saidin- Just duplicate and weld the verts, and overlay the uvs.
Update: Still having normal map problems. Yes, I know the spec is just inverted diffuse. I just did it real quick to see. I'm gonna work on that when I get the normal and diffuse looking good. Those bricks are gonna go all the way up.
http://www.codywright.com/images/random/spec.gif
http://www.codywright.com/images/random/color.gif
Something to put that texture on...
http://www.geocities.com/rbl8er/church.gif
still working on it.
http://www.codywright.com/images/random/church2.jpg
http://www.codywright.com/re2.jpg
wip wip wip
If you tried to make a building like that in reality the fashion police would come and kick your ass.
I'm sorry. I just thought it was really funny to say. My humor sucks.
A lot to do yet, but it's moving along.
The windows on the second and third story are odd, they're looking like cinderblocks. Maybe a sheltered life has kept me from seeing how often cinderblocks are used for boarding up second and third storey windows, but I associate boards with them instead (cinderblocks are a bit annoying to haul up three flights . Not sure why the second floor (on a street frontage side) has a fairly elaborate tag on it, usually see that on the first storey instead? Fire escapes are usually on the alleyway side, not the street side aren't they?
The buildings themselves seem solid (the red brick extension aside). The proportions work well, modularity seems good -- it just looks like you need to slam out a few iterations on it to get everything working together
Either of those color options on the brick look better?
@kary - I wanted more color, so I figured someone climbed on the green roof, and did that tag, but if you think it doesn't work I could put it somewhere else. And i like the cinderblock look, but maybe boards would look better?
The left one explains a lot of your building. You might want to emphasize the rim of the roof a bit, a second piece of geometry for the curly bit might do a world of good. Part of what is disconcerting is how it protrudes into the sidewalk, rare to see that. Someone else might have more to say on that, I'm not really an urban decay specialist
On the tag: After thinking about it, any neighbourhood that you can get up to the second storey to do something like that is all the more dilapidated. It adds a nice bit of colour and interest so I could be sold on that.
Cinderblocks: So many of them... that would be a lot of effort. I guess that's the thing to make your decision on: When the building was being abandoned did the owners feel it worth the work to get cinderblocks up there? Or would they have gone with a cheaper / easier solution?