Working on this in my spare time after my office hours. Working on the blocking and proportions. Long way to go. Concept from the great artist Sijuku : http://blog.naver.com/PostList.nhn?from=postList&blogId=sijuku79¤tPage=9
I was wondering if ther is an easy way to export splines form max 9 and import them back in to max 8.I can almost do it with dxf export, but it doesn't optimise the splines, putting in every vertex
Your definitely on the right track. Make sure to keep those facial creases subtle. I feel in yours the creases are at like a 9 where in the original they are at like a 6 or 7.
WIP 9 Just have the leather bags to sculpt/block in. Trying to figure out a way to purely block this out in Maya without having to do Dynamesh retopo in ZBrush.
One more for my thread http://polycount.com/discussion/171766/personal-challenge-9-busts/ My Artstation: https://www.artstation.com/artwork/BN5k8 Concept: https://www.artstation.com/ajnazzaro
Respect i love Soul Reaver so much that i tried to cosplay Raziel at the age of 9 :D it looks awesome , everything from the proportions to textures well done