Could really use some help. Ok, i hear that many people are having *no* issues with Quixel so something pretty critical must be wrong with my setup due the the number of massive problems im having. Hopefully its something very simple. I'd really like to know is Photoshop CC is more vulnerable to problems than other…
my personal opinion: -For the bow I would look at taking pictures from some more interesting angles, for example: http://www.arrowinapple.de/fotos/armbrust/xl/armbrust-twinbow_ii_sixpack_riser-1732.jpg http://www.ballestas.info/Visual/cache/Swiss%20Crossbow/SC-twinbow(2).jpg_w480.jpg For screenshots that aren't fp-view,…
The Animation Sequences And here we are... I'll comment some special aspects that made every sequence a little challenge... Scene 01 - The opening Sequence Here, I wanted to create a crowded military force while they were in some kind of expedition. I couldn't place so many characters in a single project, so a created four…
Okay so finally the creative project has begun! This will be our thread for our 2nd year game called "Reverence". --------------------------------------------------------------------------------------------------------------------------- The Team: Jack Gathercole - Environment/Prop Artist Benjamin Stefanyszyn -…
You know what I've loved the most about this contest? It was a reminder of the old days, where Polycount was based around the PPM - plugin player model - for the Quakes and Half-Life. It's been a nice ride and I hope we can do it again some time. And with that, we now have just under 11 hours left in the Team Fortress 2:…
I am at the stage in my project where rocks must be made. I haven't touched my Zbrush in quite a while, it's now time to restart my rock journey. Going to try and document these as I come along, maybe if I get somewhere decent it can be an additional guiding tool for others. Rock 01 So for this one it was claytubes and…
Hey, I keep a 32bit version of Maya around for some plugins that only work on 32bit. Recently however, it has started giving me a fatal error on startup once the main window loads. Looking at the crashlog it seems that a nvd3d9wrap.dll is causing the issue, all I've found on the problem is gamers saying that it's causing…
a temporary mesh will be generated in that tool with unique material ID's and different colors on each element. That mesh is used to bake the texture map - even in previous version never did I intended to keep that mesh, so its always deleted afterwards. If you want to have a separate function that just assigns a multi sub…
AHhhh smell of the wild. :) Dave Cardwell here one of the Mudbox team. Just wanted to chime in and answer some of the questions(my name was mentioned in posts here). We hear you guys loud and clear and are taking in the feedback. Keep posting so we can take it all in! Mudbox 2009 is new. What you see in the app in the…
ORION: PRELUDE GAMEPLAY REVEAL Happy Holidays, internet! We are back with an extremely exciting update we are showing off the first gameplay footage of ORION: Prelude! We have been hard at work after the Technology Demonstration we had on display for Londons EuroGamer event and we are ready to show it off. BUNKER…