For future prosperity... There is a slightly simpler way to handle it. A) In the material editor, assign a gradient/gradient ramp to the diffuse slot of a material, go into that map slot. B) Set the map channel to 2, this will cause only this map slot to use UV2. C) Apply another UVW Unwrap modifier (you can delete this…
Gentlemen, The solution is very simple. I got really desperate - after reading the official troubleshooting forums, where users got a TIP that reinstall might work = SHOTGUN THERAPY or Flamethrower therapy, whichever you like - that I have to re-install ZB4 R6 after I spent so much time configuring it right. :) Also I do…
Yes by default, using the "marmoset" tangent space, this is what we do, I could be wrong here and I'll double check but I'm like 95% sure we load the tangents directly from the file by default. It could also be a case of this working well but not quite as well as a properly synced up system using the exact same tangent…
@haiddasalami, thanks for the link I'll go take a look yeah I am kinda getting used to marking menus... I usually have most of the stuff mapped to hotkeys in xsi and 3ds max. But maya uses a lot of marking menus for stuff. I ll got to get used to. @throttle kitty, yes I wasn t aware of, its kinda smart to have it like…
I totally want to try and set up a 20 man raid and not be able to communicate with 95% of players... WoW has languages for each race, you can take the time to learn them and you can even force your character to speak/type in them but for the sake of everyone around you, all players on your side speak common as default.…
Ok well now we are starting to get somewhere thanks to you fly_soup. Here's where I am at now What I think happened was that I changed my OBJ exporter to the guru export, which is awesome by the way. Guru has a default scale setting of 1 by the max OBJ export has a default of 6 I think. Thus, somewhere along the way the…
Seems like you're on the right page with most of these assumptions. Not sure exactly what you're asking so will ramble slightly. Your specs... Looks like you are using a software I don't. I usually bake in Topogun or ZBrush, but whatever works for you or your company is fine I'm sure. Moving obj or other files between…
Just echoing the blackness situation, same for me with lights (current project), used to crash but just turning off the offending light fixes the issue, could be too many lights or a combination of light and (configuration settings / where bloom is and all those options, unsure if the options play a part) I had about 15 or…
When rendering in Marmoset, I get these arifacts when Ray tracing is on. It's not due to the AO or Normal maps, as the problem still happens with them off (and the maps themselves look clean). The shading of the low is also good. My guess is, that the topology of the low is to sharp (I attached an image of that), making…
miauu's Script Pack vol.2 is a set of scripts that will help you to make faster and easier some of the tedious task when you use 3ds Max. miauu's Script Pack vol.2 include: Attach and Link: Automates the process of linking objects to the surface of other objects. - attach point helpers or any objects in the scene to…