Hi! I love Destiny 2, so im looking forward to seeing how cool you can make this. As far as critique goes, do you have a purref or something where you can have your references all put together? I would suggest not only looking at a bunch of destiny references but also real life references to help your cave feel grounded…
Hey everyone! I'm trying to make a procedural medieval wall material using substance designer for a uni assignment. Here's where I've gotten so far and I'd appreciate any feedback you'd throw in my way. The images consist of the node structure in substance designer, a close up screenshot in designer and preview of the…
Hey everyone! I wanted to share my own take on 'The Watchers' , a comic book character based from the Marvel Comics. I used different references while creating the character from lots of resources but still tried to take my own approach to it. I went for certain elements from the comic book keeping in mind the form of the…
@Fabi_G The normal map is in the original post. Now I understand what you mean. It’s actually the same mesh — the only difference is that I moved one part of it. Mesh that looked fine with normal map applied was uploaded firstly, now I attached the wrong version.
I was recently hired at digini to be the 3d art generalist (which made me do modeling/texturing and technical artwork) if you know of any work anywhere ; I just lost my job , I was layed off due to china out-resourcing me along with 5 other developers of a 7 man team , my website is www.seforin.com and my email is…
Was thinking about posting this but you beat me to it! Been following this since day one as I'm a big NIN fan. So far I've really enjoyed all the 40 second clips. They remind me of Ghosts I-IV with a tiny bit of The Fragile mixed in. I'm not quite sure about A Drowning yet though. I love most of the instrumentation on it…
Oh yeah, I saw the first one. Didn't know the second one was already out. As near as I can tell, they are compressing the series down, cutting out a lot of the dead space and unneccessary elements. This makes the show more watchable, but it also loses a bit of the tone of isolation that helped make the series feel more…
Hey S-S! Thanks for the feedback - 1. Couldn't get picker work Tried all kinds of Photoshoppy ways to set source, tried on layer and base layer of space pirate girl demo model. Maybe this could be clearer how it works. *Do you mean the color picker? Or the direct select tool? I'm not sure I'm following what you're trying…
Hi Guys, I've been working on this A-wing as a bit of a portfolio piece/texturing exercise, I'd love any feedback if anyone out there would care to comment. I know it's not a very complex model compared to a lot of the other stuff I see on this forum, but i'd really appreciate any feedback about both the model and the…