Hey guys! Hope I'm posting this in the right place. This is wip of a model I've been working on--this is my first attempt at a hand painted 3d model. It's been a huge learning experience so far, and any critique on how to push the material rendering would be really helpful. (I'm trying to go for the WoW style) Thanks!! the…
Sweet. Is that occlusion on the rocks baked or did you paint it in manually? I guess baked from high poly, cleaned up and adjusted its colors? :p Do you just paint in photoshop or do you use stuff like 3D coat? Thanks
HI there PolyCount! I'm a 2nd year Games student at UoH finally posting some of my work! My other works are on artstation here https://www.artstation.com/hixalupa but for now let me show you my progress on the Painted Table chamber of Dragonstone from the Book&TV Show Game of Thrones! Firstly here is all my reference: And…
I'm finding that when painting something with multiple elements my contrast ranges aren't really matching up but im also not sure how to fix or study to fix this because my darkest dark isn't black and my lightest light isn't white, and not only that but some materials have different ranges. How have others figured this…
Sometimes In max when I'm painting the weights in the skin modifier, I get vertex colouring over the mesh, not just coloured verts. Sometimes I don't. At the miunte I'm rigging someones model and the head has the vertex colours but the body doesn't. The head and body are 2 different materials of a Multisub material, but I…
Student following Media Design specialized in 3D Artwork and Game Design, looking for collaborative work opportunities to build up my portfolio and skills. I have experience in Autodesk Maya, Adobe Illustrator, Photoshop, Substance Painter and Clip Studio Paint. FULL PORTFOLIO: https://cara.app/scvoid/portfolio/all…
Ōyama, an environment put together with two hand painted trimsheets created using Adobe Photoshop. The concept was inspired by one of Takaki Yamamoto's diorama designs of a strip theatre. Takaki Yamamoto's Diorama piece: https://twitter.com/kahu2017/status/1292956082357198848?s=20 You can find more images on my Artstation…
Hello all I'm wondering if anyone can help, I have been using the free vertex painter plugin found in the assets store which works great on mesh generated within unity, however I am having difficulty using it with any imported Maya mesh, does anyone know how I can paint the verts on an imported mesh? Thank you EDIT: Sorry…
Hi everyone, I've been developing a game idea I had recently, working on both the code and art, everything's moving along nicely until I came to the conclusion to get the look I want the textures will need to be hand painted. Something I've never done, I'm just a rigger/generalist. So today I jumped into photoshop and gave…
Hello Everyone. I made this sword using 3ds max and photoshop, I just started working with hand painted textures, and I would like some critiques. For reference I used concept art from the game Dishonored, I didn't want to rip of the concept art so I made some modifications. Thank you.…