Sometimes In max when I'm painting the weights in the skin modifier, I get vertex colouring over the mesh, not just coloured verts. Sometimes I don't.
At the miunte I'm rigging someones model and the head has the vertex colours but the body doesn't. The head and body are 2 different materials of a Multisub material, but I can't see any obvious differences in the material editor.
What button do I need to press to turn it on for the body too?
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