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WIP Dragonstone's Painted Table Room

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HI there PolyCount! I'm a 2nd year Games student at UoH finally posting some of my work!
My other works are on artstation here https://www.artstation.com/hixalupa but for now let me show you my progress on the Painted Table chamber of Dragonstone from the Book&TV Show Game of Thrones!

Firstly here is all my reference:


And here's a bunch of UE4 screenshots of the environment



Thanks for looking! Next up is the burning logs in the fire!

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  • HixaLupa
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    HixaLupa triangle
    Here are the logs burning in the grate
    And the raw logs piled beside it


    Crit welcome please let me know what looks good and what needs work!
  • HixaLupa
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    HixaLupa triangle
    Here's the stone flag texture I made in Designer, this was it roughly applied to the whole room as an initial scale and tessellation test.

    This is the substance graph and textures



    I then made a smooth version to put on the door mantles and the steps at the front of the room which you can see in these screenshots

    And this is some areas where I vertex painted dirt over the top. If anyone has a good reliable way of doing this please give me a shout because it was problematic to do.

    More updates on the way! Crit is welcome in the mean time! :)
  • HixaLupa
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    HixaLupa triangle
    My next move was making the 2 types of chairs that are visible in my mood board, a simple chair and one with more detail and worked wood. I started by making alphas in photoshop so I could add height detail in Substance Painter.

    And this is what the chairs look like in engine

  • HixaLupa
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    HixaLupa triangle
    With this addition I'm up to speed on progress again with 4 days to go until I have to submit! I've spent several days Zbrushing the stone walls so here's a look at that

    These show the fireplace and stairs

    I did make a very simple rock texture again in Designer but so far there is a problem baking in Painter so I'm in a muddle with that currently, so may have to use that instead of a nice Painter one. With that on hold I started on the Dragon Wall Mural, and have made good progress on the head and mapped out key features of the body.

    Be back soon hopefully with the finished room!
  • HixaLupa
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    Moved onto the wings now, having to go more quickly than I'd like.

  • HixaLupa
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    The dragon is now finished, I'll be adding noise in Zbrush to the hi-poly mesh to make it look rocky

  • HixaLupa
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    HixaLupa triangle
    Today's the deadline! Managed to finish everything (99% anyway) so here's some UE4 screenshots of the finished room!

    The Fireplace (tweaked from the UE4 fire preset)
    The drinks table, I will soon add the fancy wine jug as I didn't get round to it sadly.

    I'll post some solo asset renders in time, if you've been following this tho thank you hope you liked it!
  • HixaLupa
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    HixaLupa triangle
    Hello again, I'm overjoyed to say that my room is Pic of the Day on the Epic Games Launcher!

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