Hi people! I would like to share with you two of my latest works. A noble knight based on the amazing concept by Baek Ji (https://www.artstation.com/baekji) and a rendition of Lancelot with the also amazing concept by Ekaterina Mikhailova…
Hello , I am not sure if I can post it here but I hope so ... I was doing a map work and I was using the feature of the gradient tool , well I needed to use it , but for some reason when I press the gradient map selecction , it brings up a new layer with the gradient but I am not presented with the window to select the…
Hello fine people of polycount, I'm here with some questions regarding iOS games in unity - specifications for us, 3d modelers. 1. Are there any specific texture formats, number of bits per pixel, number of colors or color palettes recommended for such projects? 2. Are the uv unwraps recommended to be non-overlapping? 3.…
just learned this recently from a programmer at work and by using it regularly i have greatly increased the stability of max. while using max, certain scripts and plugins, as well as even certain functions of max itself create memory leaks, to clear all memory, and the undo buffer type gc() in the lower left hand corner(in…
I made this Radioactive Gruttel for the game Gruttel Scuttle, as part of my work in 'Team Trojan Mouse' He's one of the three Gruttel types in the game, and is created when a regular Gruttel eats a radioactive ready meal. Full renders and a turntable video available on my Artstation post…
*final submission!!* A behemoth guarding the gates to the realm beyond. Only those pure of heart are allowed to approach, only those pure of heart will be granted passage. I submit the girl als prop/creatures/living corpse ;) Her only purpose is to support the narrative around the creature and establish scale. I considered…
Hey everyone! We’re a small indie studio called Skyline federation and we are currently working on a short 3d movie called "Off Road"—a grounded military action project involving a downed cargo plane, recovery, and some sci-fi twists. We’re looking for a character modeler to help bring our soldiers, PMCs, and robotic…
"The Thayan Wizards were a formidable foe, but its been a peaceful year for Verasia since their defeat. The Clan Leaders however still sleep with one eye open. We have to be ready." - Townsman. Verasia is a personal project of mine that tells the tale of a medieval town which is led by sorcerers. Check out the full Project…
how can i put it in a way that might make you understand this viewpoint.... you have said you have only purchased Brink since UT3 so clearly you have not played a single MW game. Yet you judge its content, and game play as recycled when you in fact have not a clue what is in the game beyond a few videos, peoples thoughts…
@Toafaloaf - Thanks! I want to see it with water too! T.T I'm downloading the newest Unity right now, hoping its new shader builder thing will let me do what I want. I like your model, too. Your vines feel more "alive", especially at the back where they're wrapping around the wing. Very cool. I think the biggest thing…