An interlude to the interlude: I got Unreal Engine up and running in the new computer and found... not the latest version of the character project, but almost it. The initial imports are mostly to try and sync the colors I get in Blender with how they look in Unreal. UE is way too aggressive with the contrast and what's a…
Edit: Resolved the problem. I didn't bake the normals. Edit: I've imported a small version of the same model with the same problem. The lighting generator acts if all the normals are pointing in the same direction and I've confirmed they do not. Hi, I'm familiar with 3D software, but relatively new to substance painter.…
Player collision in a classic fps multiplayer setup is often handled by the server only. The reason is simple, you need one consistent world representation. To avoid player penetration due lag most games also implements some kind of client side physics to predicit the movement of other players and to calculate the corrent…
I am a solo game dev that has been building a gun store / gunsmithing simulator in Unreal Engine. I have blocked out the entire layout of the game world and I am still working on the code. What I lack is the skill to create the props, characters, and building art. Plus the hard part of the gunsmith portion, each weapon…
[WIP ] #2 Sculpting Details in ZBrush, Retopology and Baking Hi again, I'm back with some updates. I had my family over so I couldn't post anything earlier but I'm back at it again! Here's where I stand with the project. Before I fully committed to sculpting everything I went back to Maya and refined the model to have it…
I don't think they've changed much to the Retopo tools since '23. There are a ton of other new things since then, like Boolean revamp as a modifier, etc. They do make it pretty easy to see what's new. Retopo has a ton of controls and handled hard edges well. If you just mash a button of course it's not going to resolve…
Hey guys, I`m wondering if there is a quick and easy way to display hard edges on my mesh in 3d Studio Max. Here is a screenshot from Maya to explain what I`m looking for. Top object, hard edges in purple. Bottom object, all edges. I`m looking for a way to toggle between these two modes in max or just a way to display the…
Soccerman, nope its not at all supposed to look like me or anyone else Unfortunately I don't have my wacom at hand atm hence I can't fix 'paint' errors on the piece. Adam, original size is 518*827 , mainly because I was working on a full size piece with two characters and then decided to switch to a portrait. More about…
Hello friends, I'm looking for a 3d
artist to collaborate with on a personal project! TLDR; Style- similar to Shem
Dawson's Path of the Paladin Pay- Flat rate ~$1,300 (negotiable) Time frame- Looking to start mid/end of
March Length- Less than a month Model- Single biped character with one
weapon League of Legends fans a…
So I'm making a merch shirt for a friend's band and I was able to get it to a low acceptable by the deadline. Now the band has decided to shelve getting shirts done in the face of all the other headaches of the oncoming tour giving me a few more weeks to polish it. What can be done in the mean time to push it further?…