Hi everyone, I wanted to introduce myself and also share a project I’m currently working on. I’m Dan , a self-taught hard surface 3D artist, and over time I’ve mainly focused on modeling props for games. Most of my experience comes from the more traditional low poly / high poly / bake workflow, especially for smaller…
Looking for recommendations, if anyone has em. My Canon PowerShot S50 was a decent point-n-shoot cam, but flimsy construction. Screws coming loose, etc. Dropped about a meter onto the pavement (inside a padded case), now just makes black pics. Wishlist Fit in a pocket Great image quality >6MP >4x zoom Image…
Hey everyone! Nfinite has recently expanded its 3D division by launching a new branch called Physicl, dedicated to 3D projects. We are currently looking for talented 3D Artists to join ongoing production work. You will work on creating and refining 3D scenes (sim-compatible exteriors and public spaces). Work is based on…
Is is legal to get help on coursework? Just asking.... :D This is an okay start... freaky f@cker who made me spit coffee.. so something is alright Tips: Ears and face are not quite positioned there, i think the skull is big at he back is hard to tell. neck looks... weird... I know you may intend it to be a mask but it…
The polygon density is really odd in your model. Your boots are as dense as your hands even though they will have far less deformation. You pants are really low poly and would benefit from some polygon density at the base to really sell the jeans bunching up. You also have 2 n-gons by the clavicles, and a random triangle…
Hey guys, again thanks for the continuing comments and for viewing the site. Hawken: A friend of mine helped me with the more difficult code of the images, so I am not really sure how to fix that. Bitmap: I have checked for both IE and Firefox, and I am not sure why you are unable to view the site, another friend said that…
I haven't personally used nDo2 but I use dDo all the time. It's an awesome tool but as others have said it can hurt your skills if you aren't careful. Personally I usually just use dDo to set up the different files/folders/etc. and to automatically export my D/N/S when I want to see the update textures in a realtime…
Another solution is to ALT+LMB the mask for the layer group in Photoshop so the mask is visible. CTRL+A, CTRL+C, CTRL+N, ENTER, CTRL+V, then use the Magic Wand to select the white areas of your mask. Select -> Modify -> Expand -> X number of pixels -> Fill with white. Try to avoid filling over other areas of your model's…
*_Art :repeat n times ,u have to gather the know how for what u strive to express. As Cesar Dacol Jr once said " Chose and Do " .Also he likes the idea that failure is the only way to proceed and succeed.>> https://www.youtube.com/watch?v=ab0qyVvcRGs Please watch this if u care about this discussion. Get feedback from…