"5th April 2010 10:44 EST WikiLeaks has released a classified US military video depicting the indiscriminate slaying of over a dozen people in the Iraqi suburb of New Baghdad -- including two Reuters news staff. Reuters has been trying to obtain the video through the Freedom of Information Act, without success since the…
While technically (fairly) accurate, your modeling doesn't lend any insight to your modeling ability beyond placing primitive shapes. As in, it's all boxes and cylinders. Throwing around this level of polygonal detail I would at least expect some close up of custom model work of mechanical bits on the crane, for example.…
ha, I've been looking into data about it a lot recently, as in preparation of partially porting luxinia to it. The graphics chip is a PowerVR MBX lite. That is feature wise close to something like a GeForce2, think quake3 tech. From the architecture the chip is same as Dreamcast console. So have a look at dreamcast games…
jimiyo: i apologize if i offended you. the biggest problem i'm having with your online portfolio is that the images you've showcased have built a large amount of mistrust in me, as a veiwer. i'm constantly questioning, "what did he really paint or draw in this one?" i'm sorry i think this. i think i do, because your design…
Hey everyone, I just wanted to ask a few questions about the outlook of my career as I do feel pretty lost atm. I graduated in December with a degree (Information Tech) and a diploma (applied art) from a reputable university with a program that taught me how to be a generalist. Learned a lot, but honestly, not much of it…
Work with a major Developer hiring Multiple Character Artists (2-3) to work on Current and Next Gen big Budget AAA title. Get in on the ground floor of a new division of this highly established studio. Plenty of room for growth with Bonus and Royalty programs in place. -Zbrush and Maya experience -Worked on at least 1…
Unreal London Meetup - Tuesday, September 27, 2016, 6:45 PM to 9:00 PM - <LINK> http://meetu.ps/e/C08rw/wZLtd/f <LINK> For all you amazing developers I thought I would help share the event. A friendly get-together for people interested in Epic's Unreal Engine 4. We'll have a couple of talks, presentations and some social…
Ok so i was looking for a way to reduce the tris count a little more but before doing that i did a test bake to check if everything was ok and unfortunately it is not because i'm getting some weird white and black spots on the mesh after baking the normal maps. I'm using Substance Painter to bake all the maps and i…
I'd like to give a little feedback relating to the body mechanics on the first shot as with a few tweaks I think you can get that to be a nice opening. First off, he accelerates extremely fast towards the block. But doesn't look like he generates enough momentum to physically do that. Between frames 103-120, he lights the…
Hey all. I just finished putting together the first prototype for a Hoverbike Racing Game that I'm building in UE4. I intend to try to secure funding from a publisher over the next few months, and I'm looking for a concept artist who would be interesting in contributing some concepts to help flesh out the presentation. I…