@dwgagner, thanks for the harsh truth. It is needed ! You are right about anatomy, as many times I have no idea if what I make is right or is off proportion or not. I just trying my best to match the concept art and the references, but surely having the knowledge and understanding is gonna be better. I will do more of…
I have been reading up on PBR texturing and decided it was time to get my feet wet by modeling a gun I could use as an experiment. That way I can better understand the whole process and make mistakes! So I will be participating in the Monthly Guns and Firearms challenge. I quickly roughed out the blocking for the model to…
Thanks for the tip guys. Here's some blockouts if you could crit. I've noted some problem areas for me. The delta ring scale looks off to me, not sure. The buffer tube looks too small (fixing this as we speak) The magazine isnt finalized at all. The front sight will be a challenge. The flash hider will be a challenge. Not…
very interesting way of putting it, for me its the uphill climb that appeals to me, some things have undoubtedly come easy to me before, but easy isn't interesting, easy doesn't make my brain content or happy, you need something that at least challenges you somewhat or you will be bored and complacent and not put in the…
Hey all, I'm new to the polycount comunity but for what I see, things are amazing around here. So I stumbled upon this topic and found out these marvelouse creations!! So I though I'd start off with some display of my own work. I did made some artwork for the challenge though I think I won't be able to 3D-lize this in this…
It depends on what you're modelling, really. In the below example, the center cube's edges are probably too tight. You could either loosen up the support loops to allow a softer edge or bevel it for a harder, wider surface to catch light. If you're having trouble understanding edge flow for high poly modeling, you may want…
"EA's bright and shiny new corporate trademark is "Challenge Everything." Where this applies is not exactly clear. Churning out one licensed football game after another doesn't sound like challenging much of anything to me; it sounds like a money farm." That has to be the most truthfull statement about EA I've ever heard.…
Hello, everyone! I'm a Computer Animation instructor at Sheridan College in Ontario, Canada. I'm pursuing my Master's, and my topic is rigging education. I’ve found rigging to be one of the more challenging aspects of our curriculum--and I'd like to figure out how to do a better job teaching it. (I’d also like to use my…
Howdy. There was a 24 hour art challenge with a horror monster theme that me and my buddy David (Razgriz as he's know around these parts) entered. We were assigned "The Mummy" as our creature. I did the character and David did the environment. (Oh, I did the fire bowl too.) Here are some final 11x17s with screenshots taken…
Hey guys! Im taking part in the "the-game-challenge" (http://thegameworkshop.net/the-game-challenge-2016/) And i decided to go for a Dragon Slayer, cutesie. Basically i want to her to have appeal for being cute yet formidable as shown by the gear she wheres, but also i dont want to take it over the top. Here is what i have…