So. This is pretty much all placeholder right now with the exception of the barn. Still making my own trees and vegetation. Anyhow, opening it up for some C&C. Tell me what you think! This is in engine.
Hey some updates on Malphite. High res needs some polishing but gettign close to done : and here is some CO concept I think ill go with : C&C are welcome!!
Pretty much done with the modelling stage now, bar some final tweaks all over the mesh, quite keen to start unwrapping and texturing it all now! C&C welcome :)
Alright, tried to better define the shoulder/chest part. Not sure if it worked out better... I find it is a very difficult part of the human body. All C&C is very welcome!!
Alright so I've got a bit of an update here. Made the low poly and did some bakes! Here's a quick render of it in Marmoset. Would love some C&C as usual!
Hi! Some updates for this little guy! Except the hand and props on his arm, all basemeshes are ready. Time to adjust few problems, details and go for retopo! C&C are welcome ! :)
55joe: thanks a ton! So this is the poly painting of the mask rider predator sculpt I've been working on. I will be adding more color stuff in photoshop. C&C always welcome.
This prop is part of a project I'm working on called "Mansion". An old mansion level in the style of "Uncharted" environments. C&C are welcome ! :) https://www.artstation.com/hassensamaali/blog Blog : https://hassensamaali.wordpress.com/2017/04/27/manor-ruins/
Working on a Geiger counter, this is yesterday and today's progress. Initial modelling is nearly completed, soon to be UV unwrapped and taken off in to Substance Painter for texturing I'll update as I go, C & C welcome.