Apologies, folks, I've just seen your messages now. The head modules as blendshape targets - do you really think so? I know basically zero about the MTMobile Framework or the 3DS, so I don't have much to stand on here, but... that seems (to me) like a far more complex way to store the targets than just as part of the…
@Eric Chadwick, cool! This felt like a better alternative to sculpting detail, but I was vaguely worried that my reasoning for using this method failed somewhere ='D (Of course, simply doing it in texturing may be a better way for some of these usecases) The node tree is rather simple, but added a few more options:
Solid progress man! The detail is coming along nicely. Just beware that any big picture changes will be hard to do after the detail is introduced. Keep it up!
Frog & Newt – Blender Artist Rev-Share Opportunity Starleap Media, LLC is in Month 1 of our cooperative indie studio Blender campaign, building Frog & Newt—a family-friendly 3D platformer filled with expressive puzzles, modular biomes, and heartfelt storytelling. This is a pre-funding, royalty-based opportunity for Blender…
It's been a few days that i'm working on that problem and it feels like i'm going nowhere. I created 3 tileable modules that's render pretty clean in Max and when it comes to UDK, I get this weird shader on one of my mesh (corner). I tried everything I know so far with no result. - Set LOD Bias to -1 or -2 - Set lightmaps…
Hello polycounters! In this thread I'll be adding some new characters that I've made for the upcoming game by NineZyme: Laura Bow and the Mechanical Codex. I've decided not to make a new topic for every character, so they'll be all in one place :) 1. The very first one is Laura - the main hero. You could already see her in…
Hello. I started to update my old tool for hair card creation in 3ds max. I am planning to release it but first I want to ask if is possible to change the GUI. I got tired of the default max's rollouts and I want something fresh. I saw some max users using Qt / Py for gui. It is doable to do this for a guy with 0…
I've been actively coding again, writing tools for my students and fellow professionals and have several new FREE scripts for Maya that I think people will find useful, if not fun. I will post separately for each script, apologies in advance if this looks like spam, it's not. Tools aren't any good if they aren't being used…
Ok, wasn't sure where to post, but I think it fits in here more. If someone of you loves making lowpoly plane models and loves flight_simulations_ then this could be interesting for you European Air War (EAW) was made by Microprose years ago, but there is a code group which is still working on the source code A few days…
Hi Everyone! I just wanted to pop in and tell you that Andy just released a free short video on ZBrush and also to tell you that this week only we are having a huge sale on everything for the holidays. :) In this demonstration Andy Davies shows you how to sculpt lightly damaged/weathered stone with morph targets within…