I am structuring a new approach to the 3D side of a BTEC Level 3 Games course. I would love to hear from the community: hobbyists, students, those in industry, other lecturers and so forth, as to what they believe is the best method to learning 3D from scratch in a classroom - or their experiences in doing so.
ROH ROH FIGHT THE POWAH! I believe in you Sefice! Believe in the me that believes in you! I think she's almost a bit too realistically proportioned at this point, making her seem a bit taller? I think it's the head size?