Looking nice! Few spots that stood out to me. @ ~74, the torso is a little more forward than your pose, that should help with the back leg locking to full extension trying to reach landing. play around with some compression in the torso translates, could help sell the landing more as well. The other one is the scapula…
Ok, this one's going to be a long shot, but I'm not really sure how else to source this info. I had a nice character concept that I picked up from Fighters Generation years ago. I was planning to use it as a reference, but it seems to have disappeared. Trouble is I don't know the name of the character or the game she's…
I think you could stand do a little bit of texture work on the cephalothorax where the legs connect. Right now it seems very clean, and maybe that's how they actually are or could be, spiders come in all sorts. But I think it'd help to make the area right around where those legs connect a little darker, grimier looking,…
🧩 Freelance 3D Character Artist – Modular Miniature Design for Tabletop Game Project Overview Hello! My name is Mat Nicholas, and I am a professional Game Designer with over 20 years of experience in the video games industry. In my spare time, I’m developing a new tabletop miniatures game built from the ground up to…
Hey All, I'm trying my hand at creating a small script in Maya to better protect my models, but I've hit a bit of a snag. The script I'm working on is supposed to do the following: A - Duplicate the Selected Object. B - Move the Selected Object 10 units on the X axis. C - Create a new layer and Add the Selected Object to…
So i had this idea a long time ago, but i never quite finished it or displayed anywhere else, so this contest is the perfect opportunity for me to display this and enter if it's not to late :D So my idea is a simple toy of Riki (check hero Riki - Rikimaru) made out of frosted plastic so he could be semi transparent since…
I discovered that the raytraced shadows can be fixed using bias shadow rays. Still no idea about the texture override, the MEL command for running TURTLE is this: ilrTextureBakeCmd -target "pCubeShape1" -target "pCylinderShape1" -target "pConeShape1" -frontRange 0 -backRange 200 -frontBias 0 -backBias -100 -transferSpace 1…
Yeah, the tattoo under the eye is kinda 'meh'. Maybe it is just the shape...but I think it detracts from the sort of femininity that I would personally find attractive in a character, in which I was forced to play as a female. Perhaps it has something to do with the story line, I don't know. But I would think that a tattoo…
It seems that artists that don't have strong 2D skills all said yes to being able to team up, where the more experienced and refined artists are saying no. I personally think it should be allowed, because at the end of the day, you're being judged on the final 3D model (unless you're entering the 2D challenge). Just…
Of course people are going to have different views on how 'cut' they like their men to be MoP, but the point is, he looks better and is healthier and fitter than before he started. I for one think what he's achieved is commendable and impressive. Pak: Sure. I have a personal trainer for an hour on mondays, wednesdays and…