Urgh that sucks, I feared that my code was not the problem here.. Thank you so much though, for taking the time and get to the core of the problem! I will try to get a hold of Marcus and will post here if there are any news. As a last resort your idea sounds fine, but I’d hate to mix up the subtool order,..
Hello! I'm looking for Environment Artist (Unreal Engine 5.5) as a project partner. Our talent: We’re a small two-person indie team. My main profile is audio—sound design, music, dialogue—while I also manage coding, narrative and production (search wetdreamsexciter). My teammate is blocking out the world. We now need a…
Studio: Atlantis 3D Studios Project: Project: Rialto Type: Profit Share (Core Team) Location: Remote About Us We’re an indie studio dedicated to recreating Renaissance Venice as it was in the late 15th century with engaging and fun gameplay and story to accompany it. As fans of history, and video games, we’re building…
So finally they did what was expected. Copied Sculptris coding and pasted in to the up coming update called Zbrush 4 R2 "Clay time." Who gives a damn tho, they do own Sculptirs now, so hay, I am excited. :) Waiting for Sept 20th.
I'm really interested by a third person camera in UDK (unfortunatly, i'm not a coder), it would be very nice if you give me your code (but I understand that you want to keep your work for you) ^^ Btw very nice start, it's an awesome sculpt and sketch ! :O
Really impressive. The choice of HL2 was a democratic decision between the 12 original modder of the team. Beside, I think my coders would kill me if we would switch of engine now as they just finished coding the base. (After something like 3 months of work)
Okay! First I want to compliment you again on how good it looks! I wouldn't be writing a critique this if your work wasn't this nice, and I'm looking forward your to next pieces. I've got pretty much only anatomy pointers. I tried to color-code so they're easier to read but the text colors are changing once posted, haha.…
I'm an artist who moved into coding. Coding in unity is not that hard, it's pretty easy actually. You guys would be surprised to hear that I find rigging and skinning more complicated than most coding. The hard thing about coding is learning the syntax. using systems.collection Translation. When holding space bar, every…
Hey, i had to push that project alittle bit to the back because of other stuff. From now i can work on that project again, and will keep updating this thread. I updated the internal code which generates the hair strands to increase performance, but its still in super-alpha mode, so still no early access here.
Since when did they start charging 35 quid for pc games? Looking at the rest of the game chart they are £5-10 cheaper, the whole Modern Warfare 2 pricing coming back eh ... gouging ******'s I got a friend code, going to play it before I even think of shelling out that much for a game.