I recall there were some rumors they were going to do some scripted option or something. I have some older version and it's best hand painting soft I ever used . Still use my ancient Painter license just because there is an obscure blender 2.5 addon that reads 32 bit depth buffer from uncompressed Painter riff files. But…
Here's a quick hack job script http://dl.dropbox.com/u/3580711/StepBackwardSmart.jsx All it does is store the current active layer, do a step backward, then restore the old active layer. It doesn't seem like there's a standard script function for Step Backward, so I had to use the script recorder. I'm not totally sure this…
I've updated the action, it no longer requires specific layer names or layer position. Also works with Layer sets and nested layer sets. In order to execute properly you should only color-code your target layer.Something like this: (you can choose any color) DOWNLOAD from here: www.vertexbee.com/public_files/Stack…
PEN (Paul Neale) is doing another Master Class, this time about Max Script for beginners. I have taken two of Paul's classes and they have been great, very helpful. They are packed full of useful tips and tricks and he does a phenomenal job of explaining complex things. I can also attest to the power of maxscript, I'm not…
Hi, so my game features rooms that instantiate after the player opens a door. I got the player to open the door and have the following room instantiate just fine. The problem is that the script that spawns more rooms no longer works within the instantiated new room, so when I open a door, nothing happens. I suspect that…
Flextoon moves to version 2.0 🎉 LAUNCH WEEK: $19 with code LAUNCHWEEK ⏰ Expires November 9th | Save $6 on regular $25 price ***LINK HERE*** 🎨 OSL Toon Manager - Professional Toon Shader for Maya Arnold Create stunning anime, comic book, and stylized game renders in minutes. Complete cel-shading solution for Arnold renderer…
I'd be very happy to make minimum wage from scripts, as typically when I first release a script it gets a few dozen sales then tapers off to basically nothing. I think part of the problem is the scripts videos are meant more as tutorials then advertisements, and use very simple models to demonstrate how they work. Perhaps…
Option 1: You can join the objects together and then break them off again. Advantage: The the standard materials are joined to the multi sub and the mat ID is changed automatically. Disadvantage: The joined objects will inherit the pivot of the object they are joined to. If this is a problem To get around this you probably…
Light Dome Script http://www.scriptspot.com/3ds-max/scripts/lightrigger (lots and lots of lights, some good features) E-light Dome http://home.wanadoo.nl/r.j.o/skyraider/e-light.htm (original) http://www.scriptspot.com/3ds-max/scripts/e-lights (someone expanded on it) http://www.scriptspot.com/3ds-max/scripts/e-light-me…
So uhhhhhhh @gneral_sogun do you happen to have that script handy? I used to use that script all the time, but that thread on Zbrush Central is gone now :(