Hello everyone, In this personal project, I tried to mix a bit of stylized anatomy with realistic shaders. Modeling was done in Blender and textures in Substance. https://www.artstation.com/artwork/9EyArL
Hello guys, We are looking for an experienced hair designer, who can work on 2 hair models for our custom shader in Unity. The style we are going for is similar to most hairs from Daz or Reallusion, here are some examples: https://www.daz3d.com/loona-hair-for-genesis-3-and-8-females…
A new set of training videos from the UDK veteran. When it comes to teaching the ins and outs of the Unreal Engine, Sjoerd "Hourences" De Jong is one of the best, and his previous books and videos have been invaluable to many. Now adding to his list of resources, Hourences has just released a brand new UDK training series.…
Subdivision sketch: Hotdog. This is a hotdog on a bun. It's very easy to make using basic subdivision modeling. Here's how to create one of your own: -Insert a cylinder capped with a quad hemisphere and mirror the mesh. -Add loop cuts to evenly space the decorative slices. -Randomize the decorative slices with a series of…
- Modeling (The future of Maya @ 7min onward mark) :thumbup::poly124: https://youtu.be/kdSx4a0tDQw This will make me ask for my refund at the foundry for my modo license. :/