I don't post often, but I'd like to have a go at tracking my progress while creating an environment. I've been considering a Mushroom/Coral forest scene for quite some time now, and I'm getting to the point where I've got to get some real planning before jumping in. I'll be doing this in UDK. Probably start Zbrushing some…
At the beginning, I was thinking about what kind of scene I needed to make. Every scene for me I need to reach a few things; 1 a new challenge 2 can get more knowledge 3 try new processes, apply to the project. I really like koooolalala works www.youtube.com/user/koooolalala Here you can go and watch some of his videos.…
Hello Community! I've been on a sculpting learning process since the beginning of this year. (Which you can see here: link) Now I'm on my 3rd more difficult task of modeling a full character. She needs to be done within a month's time. And I have this horrible issue of getting started. So I'm going need help from all of…
Hi everyone, I'm a complete beginner in Maya trying to find a good tutorial on modeling forest assets. I've torn google apart trying to find a set-by-step from scratch. I can't use fancy paintfx tools because they end up way too high poly for import into Unity for VR gaming. I'm getting to the point where I'd pay someone…
Hi There Guys and Gals! This is my first time posting here in this forum and not quite sure how to utilize it yet. I've seen a couple of posts asking for critiques and what not and thought I should make this post like those. I've recently just played Ori and the Blind Forest and I really like that game. It was fun and cool…
So I've been posting this in the WAYWO thread a few times now, figured I should post a thread and get some good feedback/opinions. Here goes! I am creating mid-sized environment in UE4, completely personal idea, not based off existing concept art. The idea I have in mind is a lush, forest environment with a large, rocky…
Hey everyone! I wanted to share with all of you. The tutorial is finally out :D For those that are interested, it has 25+ HD Videos, Over 14 hours, and we cover the entire creation process of making a tiling forest ground texture. I have also created some more free brush alpha's for you guys AND a 1 hour long intro to…
Hello everyone. So this is a scene I started a while ago but never really worked on due to diffrent things coming up like my final student project and bachelor thesis. However I recently started to spend more time on it and I think i can ask for first feedback. The Idea: The inspiration for this was a concept created by…
Hey polycount! I'm pretty happy with how my last level art project worked out, so I'm trying out a different type of environment this time around! It's been fun getting my UE4 landscape tool legs back under me, and I'm really looking forward to set dressing this thing out! Right off the top, here are the asset packs I'm…
Tbh I think it looks much better without those leafy sideburns (lets call them like that) as he's very young and a bit edgy and stuff (atleast in the language I play the game he seems to be a super young and cheeky guy and these sideburns kinda make him a bit too wise/patient (my feeling its still your art you decide :D )…