Hi guys!My name is Kate and I have been working in 3D for some time. Now I want to make a good character for the portfolio. Will be glad to see you in my Artstation profile - https://www.artstation.com/kozemerchakk/blog Instagram profile - https://www.instagram.com/kozemerchak/…
Hey guys! I’m finally happy to share my latest personal project: a real-time character study of Lagertha, portrayed by Katheryn Winnick in Vikings and inspired by the Barbarian concept from Diablo IV. The main goal of this project was to deepen my knowledge of the character creation workflow, striving to improve every…
I'm creating this character in from this concept art and I require help in finishing it. I've worked from scratch on it for the past month or so and gotten it to this point so far. I have made many characters, mostly head sculpts/busts but never to their completion or past the high poly phase into texture and material…
My name is Jungin Baek and I am a 3D character artist who specialize in character creation and managing art assets and outsource work as well. I live in Canada and I am open to full time and freelance opportunities. Portfolio: https://mudbox2014.artstation.com/ If you are interested please message me to my Linkedin.…
I'm looking for a skilled 3D Character Sculptor to work with on a 3D printable miniature project, Please note : This is a PAID project. Please send me your portfolio links / works at rahulranjansingh11@gmail.com With this format as Title - < Your Name > | 3D Character Artist
Your post has been here for a bit and it hasn't got any response. There are things that can assist you. The wiki has everything you need, and a whole lot more: wiki. I put some stuff below that might help. 1/ Anatomy: That is really the first thing with figures. A good practice is to start your model naked so you can…
Spiritual leader of a cult, an inhuman figure who floats silently and manipulates gravity to bend any will that opposes his faith. Character design for a personal proyect. ArtStation: https://www.artstation.com/artwork/x3b6a2
In my experience for character blendshapes the principal or lead character artist will create the benchmark blendshapes and the pipeline along with a tech artist to support on setting up the tools, and the character art team will use the pipeline tools and benchmark assets to create the blendshapes for their individual…