Hi everyone, We’re looking for freelance 3D artists experienced in creating realistic 3D models. Task: Create a photorealistic model of a pest beetle. Use the main reference for modeling:…
I´m trying to learn more ue4 stuff, I´ve mostly rendered my models in Marmoset so I´m kind of a noob when it comes to unreal. So I just finished making the base layer for the hair. I´m kind of alternating between making the hair and messing with the skin shader right now. Hit me with critiques if you´ve got any :)
Working on a new portfolio piece, id love to get any C&C Just a very rough shape for the hair. i have a few ideas of how I am going to tackle it. The clothing is still rough and needs some refinement. I am mainly looking for any comments on the face. i feel like it is close but not there yet. Anything is more than welcome…
Working on a new portfolio piece, id love to get any C&C Just a very rough shape for the hair. i have a few ideas of how I am going to tackle it. The clothing is still rough and needs some refinement. I am mainly looking for any comments on the face. i feel like it is close but not there yet. Anything is more than welcome…
Hello everyone! There he is! a model that i've been keeping for a while and now I decided to share it with you guys. This a Fan Art of chappie from the movie Chappie by neill blomkamp. when I first see this movie I was really amazed by the work done on this robot the details, complexity, the design. And me coming from a…
What exactly do you mean by busted metal? As in 'totaled da car' as in the images, or more of the crumpled metal on the sides, the same one vans have at night due to cold temperatures as if an alien is about to burst from the frame?
Working on a new portfolio piece, id love to get any C&C Just a very rough shape for the hair. i have a few ideas of how I am going to tackle it. The clothing is still rough and needs some refinement. I am mainly looking for any comments on the face. i feel like it is close but not there yet. Anything is more than welcome…
Working on a new portfolio piece, id love to get any C&C Just a very rough shape for the hair. i have a few ideas of how I am going to tackle it. The clothing is still rough and needs some refinement. I am mainly looking for any comments on the face. i feel like it is close but not there yet. Anything is more than welcome…
Working on a new portfolio piece, id love to get any C&C Just a very rough shape for the hair. i have a few ideas of how I am going to tackle it. The clothing is still rough and needs some refinement. I am mainly looking for any comments on the face. i feel like it is close but not there yet. Anything is more than welcome…
Just a couple of quickie models I've finished during the evenings of the last week or so. They are rendered in xNormal (xnormal.net if you haven't discovered this nice 3d viewer/normal map generator yet). Used maya for modeling, mudbox for sculpting and zbrush for parts of the texturing. xNormal did much of the baking.…