Hey guys, here's my latest project. Just quick practice on lightning/atmosphere/vegetation. Took about 14 hours, sculpting the mushrooms in ZBrush (and baking to lower res mesh in Xnormal), modeling the vegetation in Max and PS for texturing and post-pro. If you like it, I'd be honored if you could check out my other stuff…
Hey all, Since Valve posted the latest list of guns, I saw the G3 in the top of the list and since it was a sniper wanted to do some cues from my tf2 studio rumble sniper days :) As always likes and favs are appreciated if you like the weapon. https://steamcommunity.com/sharedfiles/filedetails/?id=513351813&searchtext=
I am curious about what specs the latest MMOs on Mobile are using. I know your min spec really comes from what device you are aiming to put it on. However, if you were targeting a phone made within the last couple of years, what would be ideal for what can be displayed on screen?
i cannot drag select any objects in maya viewport, i can only select from outliner in Maya 2015 with latest service pack. config - AMD FX 8350, 16GB ram, AMD HD 7970 3GB, Windows 10. Does anyone happened to have this kind of problem, please help.
This is based off of a concept piece by Artyom Vlaskin. Here's the basic block out. Right now I'm just trying to get the scale and proportions correct before I move on to defining edges for the high poly. If you have any Critiques or see anything that's really off I would love to hear it! Latest Update: Blockout: Concept:
Hi fellow polycounters! I wanted to share my latest work with you. It is a highpoly version of a Warhammer 40K Valkyrie. The Valkyrie is a Vertical Takeoff and Landing (VTOL) airborne assault carrier used primarily by the Imperial Guard as both a gunship and a transport for airborne combat regiments. Realtime model may…
Hi guys i'm reworking my portfolio and would be cool if you can give me some suggestions of what I should remove/ keep in my website. it is currently http://cgbakery.com and yes I like red, I am thinking of redesigning it to this look after I finish my latest female model Thanks! or this logo idea.
Evening Started the latest project a few weeks ago. I was starting something more modern but there was a request for me to do a A7V to pair up with my Mark IV through work so i decided to give it a crack as it shouldnt take me too long. Still on the high poly but all C and C welcome Whisky
LATEST UPDATES: Hi all, I just finished a part of something I'm working on and thought I'd share it with you fine folks. This is a low-poly female in-game face rendered real-time in the cryengine. I'd be very happy to hear your thoughts on this since it's still a wip. Next up on my plate is the hair.
Just a quick plug for my latest set. http://steamcommunity.com/sharedfiles/filedetails/?id=375969588 Haven't done one in a while and thought I'd try get one in for the spring 2015 event. Let me know what you guys think and don't forget to vote if you like what you see :)