I added the ability to inset the capped polygons in 1.01. [ame="http://www.youtube.com/watch?v=fRjIPilEj7s"]Quad Cap Pro 1.01 - Inset (NEW) - YouTube[/ame]
*in a similar way but hidden behind a button :) I believe what it does is inset by poly, collapse those inset faces, remove original edges (you'd get the same selection if you selected all the edges before insetting faces). So it gives slightly different results (edgedirection topo left, connect + remove right):
I think you mean inset? Just select the face and press inset. For modelling help etc I think it is best if you post your questions in the 'Technical Talk' section.
I was playing around with blender and one thing I really like and use often is the insetting function with no boundary. So when I select some faces which has an open edge and inset them, it looks something like this In modo we have the square corners option for bevel but it doesn't work the same way. is there any way to…
Hey guys, ive got a vector shape in photoshop, and i would like to inset it to create a perfectly even border. Its a bit hard to explain so heres an explanatory picture: so anybody have any ideas?