Quad Cap Pro is a modifier plugin for 3ds Max that fills borders and ngons with quad polygons unlike the normal cap tool which produces one big ngon.
Quad Cap Pro is the successor of the Quad Cap maxscript. It is now faster, has many more features and also it can cap ngons with an uneven number sides producing quads and a single triangle
Learn more here
http://www.mariussilaghi.com/quadcappro.htm
[ame="
http://www.youtube.com/watch?v=3qiSFAeNO6E"]Quad Cap Pro 1.0 - YouTube[/ame]
Replies
Nothing short of magic and voodoo...
You always make such awesome tools. I wish I modeled more so I could use them more often. If I ever switch back to modeling full time your site will be one of my first stops.
First off:
Does it have the ability to inset the quad grid like the old script? That would be great to keep the edge widths consistent.
Need another video made?
Computon Thank you. For now there is no inset function, but I will add it in an update.
can you show this running on a complex concave shape? A covex shape is pretty easy to do by hand.
something like this for instance?
I regularly model with spline shapes, if this could cleanly cap shapes like above I'd be a buyer.
The relax slider does help and can get you through some smoother concave shapes like the one pictured:
[ame="http://www.youtube.com/watch?v=HQ7Ms4row84"]Quad Cap Pro - Speed Capping - YouTube[/ame]
Right now, if you were to turboSmooth this, it would get a little messy in spots. But, if you have enough verts, I guess U could just quad chamfer the edges or whatever instead and call it good.
[ame="http://www.youtube.com/watch?v=fRjIPilEj7s"]Quad Cap Pro 1.01 - Inset (NEW) - YouTube[/ame]
I just wish(and it may not be what you desire),that one day your fantastic tools would be integrated into Max itself...