I am modeling from a overwatch character concept sheet created by Weerawan Mapithak. Feedback and critique is greatly appreciated. (Concept sheet is at the bottom) Thank You!
Hi there, I'm a 3D artist with 3 years experience at Animation Studio. I have experience creating 3D art based on created concepts, experience collaborating with developers to create a project for Steam (demo version of a puzzle game with stealth and action elements), freelance and my own works. I have experience working…
Could create a few separate branch modules which can then be used multiple times to detail the tree. To create unique shapes, deformers could be used and/or a tiling segment repeated along splines.
This is a recent personal creation.I created Japanese lanterns.We are currently working on a project to remake maps created in the past.https://www.artstation.com/artwork/obDOyw
@Alex_J Hey thanks. When I create an artwork, I focus on creating Toy-like scene and mix it with realistic shader and lighting. I try to make it look like a kid animation movie poster but I actually focus on making adults wow. Glad to hear it! and thx for the cc!
Finally sharing my latest personal project. An environment for use in a real time game engine, rendered in Unreal 4. https://www.artstation.com/artwork/18a9lK Everything was created by myself, apart from some of the decals and textures that were sourced from the internet/other projects. MidJorney was used to generate the…
I'm creating an anime/stylized 3rd person action game with a focus on boss battles. I'm looking for an experienced 3D character animator who can create a stylish and impactful set of attack combos and skills for the player character. These animations will be used to finish prototyping the feel of combat and push the game…