Do like rollin says but try using, select-> colour range. or create a mask with the channel mixer. That way you get a clean alpha, work in 1 pass and you can use a green ground plane to get screenspace AO and contact shadows. If you have access to a compositor then use that, most keyers can 'despill' the green or blue…
I think the bio in Bioshock came from far before the rapture incarnation of BS (har har) I remember seeing early shots back in my teens of Bioshock when it was all weird mutant grubs and nazis or something along those lines. it was about mutation. perhaps the name just stuck. they were working on it back when HL 1 was…
I was thinking maybe a jack the ripper-esq style mixing Gothic and Victorian/dreary London. By this i mean tight and winding corridors (maybe a bit more cartoony in reference rather then realistic. Will post some images shortly. Enviro Examples: Example 1 Example 2 Gothic Church Example Alley Example Also, if you havent…
A lumpy stroke in mudbox 1 might be caused by having "Prevent Overlap" unchecked under your brushes' Advanced properties. If you are using mudbox 2009 you can try adjusting the Distance setting under the "Stamp Spacing" check box. Mudbox also has problems when things are too big or too small. You should make sure that your…
Still friends with my old team at Rage Sheffield. Even though the studio shut down years ago, we still all speak on a private forum. Went to the lead programmer's wedding last year. Didn't really get in with the guys at Criterion Derby, as I was the only artist, and lived too far away. 1 hour 45 minute communte doesn't…
:poly142: I hear you. I just got in myself, and it's insane how good some people are. Had a 30 kill free for all tonight, and this one guy was killing people 10 to 1. He'd get 30 kills before some of us had 5. That, and I hate the rail gun. I don't hate that people use it. It's fine. But it takes away from the fun of the…
I'm using Mudbox beta 2 for mudbox 1, The weird thing is that this problem only appeared a few weeks ago, I had made quite a few pieces before and had no trouble until recently. I have also uninstalled and reinstalled but the problem persists. the example is this one...the whole torso was made using the same method and…
Hi Folks, A new update of my fan project Star Wars - Redemption is here, and this 2.7 brings new cool things to the demo. Improved lighting on Mevenn, this goes from a very simple thing (to the point I don't get why I didn't make it earlier). Simply put a spotlight dedicated only to light Mevenn in her blueprint. Without…
I agree with everyone's comments here. 1. If you are happy with your sculpt, I would get it ready to be retopo'd. 2. I usually work from high -> low 3. When you think its done, you can move forward, the highpoly isn't actually too "precious" and you can always go back and make minor changes to rebake. It could be a good…