@lotet thanks you for the complement and thank you for asking, I realized now that I did not state that from the start. To answer your question, I am trying to match the personality that I think the concept resembles rather than a 3D copy, although staying close to the concept as close as possible but taking a few…
as for the heads - that's good but as you demonstrate yourself the anatomy isn't as important as having a form to whatever you create, and you do it well. better anatomy deffinitely helps, but that's not what i meant.. the mask/head has a solid form for what it is, it just isn't as detailed as the shoulder fibers. it…
This is my first post with a recent painting I've done in Photoshop. please give some feed back. Working on becoming a concept artist. I also have a blog with some more work, which I probably will be posting more stuff up soon enough.
Hi,I offer my services as concept artist or illustrator. If you like my pictures, please visit my web gallery www.zdeneksasek.com for more or contact me directly at ursus@zdeneksasek.com . I prefer to work through internet. Thank you for your time
Info: Arcane Caliber is an FPS ROugelite that aims to satisfy your power fantasies of shooting shit with guns and blowing stuff up with spells! The aimed setting is a mixture of sci fi and fantasy where you travel between planets with diverse enemies and environments. Some ideas include a japenese culture style planet with…
i found this cool Starcraft creature concept and im trying match it and or improve on the design. Any tips or tricks to bring out the small details and add to the design? :)
Working on a new model. Grabed the concept from the Halo Wars website. Almost done creating the mesh before I start unwraping so any crits are welcome. Also planning on creating a highpoly mesh and then projecting mapping it onto the lower poly for the normal.
Hello! I'm a concept artist & illustrator. I'm available for work. Please contact me at: aalysium@gmail.com Skype: aalysium My portfolio link: https://www.artstation.com/artist/aalysium
Contribution : Modeling & Texturing Software Used : Maya 2009, Digital Fusion & Photoshop Project done for : Self , Inspired by concept art i found on net... : ) i worked on modeling & texturing in this .... I'll be happy to get as much comments and ctitics as I can.. Thx : ) wireframe render :