Hey all! I got around to finishing some textures for a very old character of mine I modeled a couple of months ago. I've had this character for around 10 years now, he's constantly going through fun revisions. He's a goblin demigod from a Terry Pratchet-esque story of mine. He likes ruining peoples' fun, brooding in rain…
Thanks guys, sorry I haven't posted in a while, I have been working on it, just I've been travelling up and down the country and its been difficult to find time to update... @SirCalalot Thank you for saying you like it :) means a lot I agree with you about the extra loop, I'll update soon. @Reventius Thank you, sure did…
Devblog #8 - Name it! It doesnt make much sense to hold back the identity of my IP, especially by obscuring it with a title as generic and bland as Working Title. So, the actual name for this project is The Hologram. Most of its universe was written almost a decade ago as novels, so no lack of lore here. The plot is being…
Asherr: Yes I agree but I wanted to try and stick to the concept as much as possible. Pavel: I took the advantage of being able to once finaly not have to worry about the polycount though, before posting I did take some rings/tris off area's so the actual final was more than 2400. 4evarendring: Yea, I could have made it…
Thanks for all the kind words guys! Eraserhead thanks for teh sexae rendering advice before putting these up. I'll be sure to get some wires up soon. AsaNYC, MoP, and Talon thanks for the help with the images. Rumkugel thanks for the crits, I'll try out the suggestions as soon as I get a chance. EarthQuake triangulating…
1. It´s going to be a Single Player game. 2. we´re going to make it in a fantasy/realistic style 3. we are allready exist since some months and we didnt broke up for now. And every active member is going to finish this thats why its not dead. 4. We need every kind of artist wich i listed there. 5. I can´t show progress but…
Hey everyone, my next update finally made it up. I've got my demo reel online now, and I updated my portfolio section as well. There are still more updates coming to my portfolio section, but I wanted to get input on my reel first. My plan of attack for the next two weeks is as follows: Start applying at local studios! I'm…
I've been practicing my Sub-D skills on modeling the MP7 from Heckler & Koch: ( Fun fact: It's pronounced "Coke." Get your mind out of the gutter! ) Here is the Sub-D'ed model on Sketchfab: (Fullscreen Link HERE) [SKETCHFAB]pWybN7x94CHY9vscaa9Qve9kmDu[/SKETCHFAB] ...No, the LED in the flashlight is a square, that's not…
Hello there polycount fellas ! I'm kinda new around here, have been registered since dota2 contest but have only lurked since then. After seeing so much good work being done around here I eventually decided to step up and start sharing my own stuff. Or more like sharing what I will do from now on :) I did a presentation…
Been a long time since I've made a post on polycount, but I'm back! This began as a small project over 2 years ago, when I made a short prototype game that included a few unfinished environment assets. Using the mouse, players would pivot the camera around a fixed point in the scene, searching the environment for items to…