With a small and dedicated team, we are currently working on a first-person tactical co-op game using Unreal Engine 5. The game features a realistic, military-focused setting with a strong emphasis on simulation and tactical gameplay. We are searching for an ambitious generalist with a high focus on art and tech-art…
ok your technical workings are absolutely great, I really like how far advanced you are in these vfx/shaders..but your presentation needs some extra tweaks to make people on polycount say "dat's pretty art yo" Im just gonna run down the sky only in this 1- Clouds need to be atmospheric, clouds are not solid objects as you…
3D Environment Artist currently available for freelance, contract, or full-time opportunities. Focused on creating immersive real-time environments in Unreal Engine with a strong eye for lighting, composition, and atmosphere. Always pushing my skills further and looking to work on exciting worlds with passionate teams.…
We are seeking a 3D modeler skilled in lighting and cinematography to create a series of shots focusing on models we provide. These shots should be striking. The models we have are lower in polys and will require either striking lighting or striking use of color. Here is an example:…
have to agree that the lighting setup you have right now is losing pretty much your entire scene. right now all of your main props are pretty much all hidden in shadow and the bright white light is the only thing that shows up. I know you want to go for a dark/stormy feel to the scene but if you end up losing all the…
Hi. Im looking for juicy tips and tricks when it comes to interior lighting. Could be from cinematography, next-gen games and theater sets. Have been looking around some on internet. But have not found much that meets my expectations. Take care, Oscar
It looks good so far. You probably havent had much time to mess with the lighting but right now its not doing your piece any justice. It looks like you have environment fog turned on and its set to brown which kind of kills your silhouette. Im not sure what type of setting youre going for in your final image but at the…