Hi there, I'm looking to make contacts with some 3D character modellers and get a feel for the cost of the character modelling requirements for an upcoming game. Development will start on this game, which is a turn based RPG for PC, in approximately 8 months. Development will take over 2 years, so it might suit someone…
Hey Kevin, thanks for the feedback. In fact i agree with you, i know environment modellers come as teams and not as an individual. However, i'm not entirely sure whether you've read everything i've written (doesn't entirely matter but i'll explain my intentions now.) My current showreel in production is 'hardsurface' and…
Team name: ShadowyTree Project name: Dark Age Brief description: Dark Age is a 3rd person 3d role playing game set in the world of Entaria.It has been in development for a long time(since 2002).Though most of the work is one in the past 2-3 years.The game is currently playable. Target aim: To complete the game.…
Team name: ShadowyTree Project name: Dark Age Brief description: Dark Age is a 3rd person 3d role playing game set in the world of Entaria.It has been in development for a long time(since 2002).Though most of the work is one in the past 2-3 years.The game is currently playable. Target aim: To complete the game.…
Hi I want to present you my fresh model. I did it to add another brick to portoflio and find a job. Model is based on tactical miniatures game model - jagluther I gonna attach it in the end of my post. What else to say model have 49 k [WIRE] triangles, because I wanted to add a lot of geometry for every detail. I did it…
Hello Polycount-Forum! I apologize in advance for my bad English, as it is not my mothertongue. I have to say that I am a complete newby at modelling in maya, and therefore i wanna hear your real critics on it! As i started modelling a month ago or so, i decided to make my first little project. Some time ago a modelling…
I'm really interested to clear this up :\ . At school in my 3d animation class we've been taught to model using quads, and to eliminate as many triangles as we can, even to the point where we have none on whatever our model may be. Then I look around places, and people specifically try to only model using tris :poly141:.…
Hi there! I am looking for the 3d modeling job, have a great experience in modeling of furniture, accessories, hard surfaces etc. Portfolio https://www.behance.net/3d_mad_max Skills: * 3ds Max * Photoshop * Substance Designer * Marvelous Designer * Rizom UV Additional Information: * Passionate about creating in 3D and…
Building a game world in max is the same as building any model. Some engines support direct geometry modeling for the levels, like Oblivion. Some require BSP based subtractive CSG modeling, like Quake 3 or Unreal. It's really engine specific. If you want to model game worlds, pick a game thats moddable, and learn it. 75%…
Found some really cool old house plans from the 1880s (Australia) and had a hack at modelling one. Everything modelled from scratch (except the grass and plants). Some test renders so far (Arnold is soooooo slow!). https://youtu.be/2AKR3PAHsEQ