Welcome, all! Time to kick off the fourth Monthly Environment & Prop Challenge for 2020! Remember if you don't finish in the time allotted, just keep plugging away and post when your work is finished. There's always some good progress that falls off the radar - we want to see your work! So keep going and finish those…
I use an inutos non-pro S currently and feel its a bit small and want to upgrade. Assuming money is no issue which of the two would be best for zbrush? (I am a hobbyist, nothing serious) What draws me to the intuos pro is the side buttons but i do like the idea of drawing on a screen. It helps with the hand eye…
Hi Polycount! intro: I've been a longtime lurker on Polycount, but haven't ever posted my stuff. I'd like to change that, as I've got a topic i'd love to discuss with the broader game artist community: Color ID maps (#colorID maps)- why they're possible in other programs such as substance Painter, but not feasible in UE4…
I've been trying to import a 16-bit (also tested 32-bit, same thing) heightmap into Photoshop, but it always stays in 8-bit mode. I've tried several file formats, nothing seems to work. Can't find any settings related to this inside Photoshop and Google doesn't seem to know anything about this either... Is this a problem…
Hi fellas, I faced some problem with normal maps display in viewport 2.0. This issue exists only since maya 2016 version. Turning off Gamma 2.0 helps, nm looks better, but still incorect, it doesn't solve the problem. I hope somebody knows how to fix this. - viewport 2.0 - legacy high quality viewport
Hello, I had once an image on my computer explaining how to weld and cut a higher poly cylinder to a lower poly... Imaginge you have an object with a fat base and its getting slimmer at the top, so you don't need as much polys as at the base. Exatly that was what this tut was explaining. Do you guys know of another tut…
Hi i'm 16 and i have been in the environment modeling 1,5 years. Everday i improve my skills to modeling environments. I want see your suggestions. Portfolio
No major US media stations are covering this and it's ridiculous. I don't care how controversial this topic is, this is something that Americans need to be aware of that the military is doing. The only reason this is even news is because two Reuters employees are among the dead. This literally happens to thousands of…
- Composition Improvements - second camera render + Video set up - Light rework + Ambient light ____________________________________________________________________________ - Ground Rocky Texture + mesh -Small props added to the scene -Invocation Area…