I'm trying to figure out a way in Softimage to save a "selection set" and transfer that over to Mudbox by doing the send to Mudbox feature. I know Maya can do this by selecting faces and then create a "quick select set". I've tried creating clusters based off of selected faces but it doesn't seem to save the selections.…
I'm fighting with the polygon selection constraint to get the options for this command in Maya. I've selected the mesh, loaded Polygon Selection Constraint, set the Constrain to Current & Next and no options appear ?
EDIT: Using 2011 So normally in Maya when using the Select Edge Loop Tool it selects edge loops fine. But on border edges and trying to select a loop it selects the entire border which is extremely frustrating and annoying having to then go in and unselect all unwanted edges. Dose anyone know a way to get Maya to only…
It doesn't work like I need it to. The only way that it kind of works, is if I have Select -> Face -> By Vertex checked, then I can select a vertex and it will select ALL the adjoining faces. I need to select individual faces just like in the other viewports. Here is a pic of me selecting a vertex to get a face: As you can…
Hi, Is there a way in maya to deactivate wirframe on selected object while selecting poly. I'm currently modeling a photo and the wire is asking some information, i don't see what i select. Thanks in advance. Massimo
Is there a way to select all the polygons in my model and click a button and have it make each selected face its own element? Instead of having to select each face individually and detach.
SOLVED - if you hold CTRL while doing the change component RMB gesture, it won't select a new object In Maya, if you have Object A selected and then do a RMB gesture to change component selection, any other object that is under the cursor will become selected. Is there a way to disable this so that component mode is…