Hey guys! I am looking for someone who is experienced in classic comic drawing. Like Marvel or DC... There is only a cover art needed which is actually not for a game and more for an event poster. But since i work in the games industry myself i thought I ask here. This is a project with small budget ( I know, sry ) but…
Hello everyone. My name is Jason. I am currently looking to gain experience in the industry. I am a 3d modeler/texture artist. I have attended DAAP at the University of Cincinnati for two yeas majoring in fine art. I would say I have a natural talent for traditional art, but am trying to translate into 3d. I primarily work…
BTU games is looking for expereinced mod or game proffesionals for thier upcoming title Terra Firma Havoc. Level designers and high and low poly game assests required. Payment will be negotiable. Please send your resumes to [Email]entium@btugames.com.[/Email] Thank you, Maheedhar Sonthineni Work can be done remotely
So far I have been using maya quad draw and for the most part I get good low poly mesh. The problem is that is takes quite a while (like a couple days) to do a retopo for even a bust. What program is the best for retopo and what programs do you guys use?? Thanks
Hey guys me and my team are currently in our placement year at university and due to unforeseen circumstances we have lost our 2D artist who was supposed to produce the images for our cutscenes. It is a huge part of our game; he was supposed to produce 60 high quality images which we as 3D artists, animators and scripters…
Hello Guys, I am looking for freelance BG artists for our line up of hidden object games (like that of Mystery case files). We now have a pipeline of series of games to which our internal teams are not sufficient.We need artists who are good in BG painting in Photoshop,good at image manipulation and making kick ass hidden…
So you may remember this level I was working on in July, well its finally ready for public play testing! ElysiumGX, Jaysinsan & DGUnreal from the Epic community have been helping me out and I think I got most of the bot pathing flowing well. There's a large amount of ammo and weapon pickups and quad damage that requires…
I'm so close to finishing the computer games animation course I'm doing at the moment and I'm in a little bit of a panic as for where to go. I haven't updated my portfolio website in over a year and now I'm looking for rigs to play with and get an idea of what i might be expected to use in industry as well as updating my…