Hey everyone, I’m looking to put together a small team to build a free Five Nights at Freddy’s fan game. This is an unpaid passion project for building portfolios, gaining game dev experience, and making something genuinely creepy. The Game: I am keeping the exact setting and lore under wraps to prevent the idea from being…
Fellow Polycounters: High Moon Studios (an Activision studio) is hiring an Associate Environment Animator for an as of yet, unannounced current gen (X360/PS3) title using the Unreal 3 Engine. This is a junior / entry level position. Full Time / On-site Location: Carlsbad, CA (about 30 mins north of San Diego) Description:…
We are a small group of artists and game developers, who are working on our project, a science-fiction action adventure game! we are currently seeking 3D Environment Artists who can create environments and put them together inside of UE5! About the project - The project is a science-fiction episodic action-adventure game…
Hi, my name is Liz and I specialize in environment art and digital sculpting. I live in the San Francisco Bay Area. For more information about me visit my portfolio website @ http://landestroyer.com or my blog @ http://landestroyer.tumblr.com Here are some work samples: Environment: Character/Sculpting:
I'm an Environment and Lighting Artist available for in-house or freelance work. I'm currently in Richmond, VA, but I'm willing to relocate anywhere in or out of the US. I've included a few images below, but you can view more work at brianleleux.com. Environments/Assets Lighting Again, more work and breakdowns at…
Hello! I'm working on a some low poly assets for a large environment that will only be seen from high above (the player is flying over a canyon in a ship). I'm new to making environment models, and new to low poly (most limited to 128 texture & 400 tris), any and all critiques or advice on how to model, texture, and be…
Hi, Im new to polycount and I hear great things about the community here. I recently took an environment class from Clinton Crumpler to learn how to create environments in UE4 so I can become more familiarized with the process and better at the art. As you can see I still have a LONG ways to go. I will keep working on it…
Looking for an opening in the California state. Have had my first interview friday but today they hired someone else. It wasn't really for an artist position. It was for QA , so that may have been the reason. But, I should post these to show my work hopefully something will open up soon. Character Demo Reel Victor Loeza…
Hello, my name is Jack. I represent SymmetryGames as the lead 3D Artist and Director of Prevail (our new game). Before I explain more about the actual job, I will explain the stage we are in, more about the game Prevail and other details. Game very basic story: Prevail, as I stated before, is the game we are currently…
Hello, I'm working on my demo reel and I'm using my new environment as the intro. The reel is a work in progress but the diner is finished. Feel free to leave feedback about the scene, just note that I won't be going back to this scene unless I manage to finish my other ones early enough. This environment is Dead Town…