Welcome! My current project is making gloves to help a friend out with a VR tutorial series he is making, and to eventually sell these on asset stores. So I'll be using this as my build thread, so ask away if you have any questions! Or if you had any advice on how to make it better. :) I've had these gloves for awhile,…
One of the programmers here swears by his display gamma of 2.5, but I look at our art on his screen and it looks heavily washed out. So I'm trying to calibrate the artists monitors here, and I'm getting a bit confused. I can evaluate the gamma of my monitor with this guide...…
so when i opened maya yesterday all my skn weights were not at the place they should be... tried to fix that but made it even worse... i knew that there was some problem in my rig but i couldnt find it... so it made me so mad today i decided to break everything down. i deleted the skin and tried a different approach. so i…
update: I set myself a limit of one roughly one work day for the model (approx. 10 hours) and another 2,5 for unwrapping. Like I said it´s the first time in three years so I´m S L O W. Anyways...It stands at 3215 tris and is fully uvw mapped. Why only 3200 insetad of 4000? Well, Facial animation beyond basic mimic is not…
Hm... try opening UTPlayerController.uc (in development/src/UTGAME/classes...ithink?) and, under the very bottom there's a section called 'defaultproperties'. between the curlybrackets that follow it, try adding the line: TimeBetweenCameraBreathChanges = 9999.0 You might have to change the read-only flag on the file to…
I will throw in another vote for Modo, but definitely try before you buy it's really different from Max. If you do go the Modo route and you want a way to do "easy Skeleton-Skin creation and setup, with full and fast control of vertex weights." Then you'd best go buy a copy of Messiah before it's too late, though I've…
@Anchang-Style Been playing around with it and I am impressed with the speed of simulation.Problem is I can't find some features like the softbody,how do u make some vertices unmovable,attach vertices to a rigid body,my softbody is acting like a thick rubber.Also I think rigidbody is lacking a bounciness feature or is it…
Max way of doing the true subd bit is to turn on Nurms subd in editable poly then you go can set the level to 2 or 3. You can bind that to a shortcut if you want. Anything higher seems like a waste if you just want to meet the airplane example you mentioned. To test all you have to do is turn on the triangle counter. Make…
Yea. SSD is absolutely one of the best investments i made recently. Everything just runs 2-3x faster and all apps launch very fast and as well. I had a Q6600 as well but needed to update recently. I had 8gb ram and frequently I ran into insufficient memory so I had to upgrade that as well. so I got a new CPU, mobo, ram and…
Yeah the new UI is done in QT. So some of the panel names have changed.
"Modify Task" changed to a generic "QWidget". I had to add "return OK" to because of the more generic panel name. ( fn proboolean_Extract_pressRadioButton rbName state = ( local properRb = false local BN_CLICKED = 0 -- clicky message ID local…