Here is a little fella that I started a over the weekend based o nsome conceprt art in "The Art of WoW" You will have to try and ignore some of the scruffy areas like the teeth on the boots, I have been playing around with all of the major forms etc trying to get the colour balance right. I still need to add some classic…
[SKETCHFAB]843db21bdaac4829ac892e1506b9b8e3[/SKETCHFAB] The first commercially available dinosaur tracker produced in 1960. This durable detector can scan for all sizes of dinosaur big and small. Whether out hunting or recovering valuable assets this tracker can do it all. We are not liable for injury or death sustained…
Hey everyone, this is my first post... I am a student at Digipen Institute of Technology. I am currently working on a 30 second short in 3ds max. It involves a time machine being jacked by a baby dinosaur and its inventor gets left in the past while the dinosaur goes to the future. The Inventor is from 1910, at the turn of…
Hey Polycount, I'm currently having a lot of trouble getting my landscape material to render correctly in UDK. I have attached a screenshot of the white/black artifacts that appear when I try to paint onto any layer other than 'Grass.' I am not sure if this is a hardware issue with my Radeon HD 7950 or a material…
hoi there i havn´t thougt it would be come so far.. but atm i´m building a model with more than 3k polys ( a shame ) theres still a lot of stupid stuff going on here and there and some places are still very vip but however, i see it more as a training place to play around with highpoly-moddeling-techniques and…