I am not entirely sure I get your issue, but you can always create a 3d scene with copies of your main clothing mesh and assign each a unique material. Each unique material id will become a separate texture set with its own set of layers and maps inside Painter, and it will all be exported separately from Painter as well…
Well, I just finished the game. Final play time was around 26 hours but there's still a lot left to do as I basically stopped doing side missions after Act 2 to finish the story mode since it picks up in intensity and doesn't stop until the end. The last few missions of the game were absolutely insane, they had to have…
This live stream is going live at 12:00 EST tonight. I will be covering setting up camera animations and transitions with unreal matinee. VIDEO UP = http://livestre.am/LWfx
Hello everyone! I already made a few examples about this to a few of you, but I thought it would be more useful to make a tutorial from it, so I won't have to write it down every time when it comes into the topic. Also this technique is becoming more and more popular as the next gen limitations allows us to use more geo,…
Two ways you can handle this. 1) Move one set of the overlapping UV's off to the side when you render out the normal maps. Outside of the renderable area. Ben Mathis has a nice little tutorial that covers using chuggnuts UV tools to quickly offset and move back one set of UV's.…
Hey Malcom! Good to see you here, although better circumstances would be preferable. :smile: May I ask how you set up your project? If you'd like, you can send me your input maps via jonathan @ quixel . se and I'll see if I can duplicate this issue with your files.
First of all, sorry for my shitty English, if you guys don't understand a certain sentence just quote that sentence and tell me that you didn't understand what I'm trying to say and I'll do my best in order to phrase it better. Hello Polycount, I'm posting it here because I didn't found any other sub-forum that suits it…
I did like what I messed with in the Vista beta. I just didn't spend enough time with it to get a full feel for it. I still have it set-up in a dual-boot config on my old comp and plan on doing the same on my new comp. It does do searches much faster than xp. That'll be nice at my job if we switch to it since I'm…
That is probably the single most infuriating thing about biped, but still somewhat minor and can be worked around. The only thing that is weird about them is the naming otherwise they behave just like every other IK system out there, albeit in a much more streamlined fashion that reduces rig clutter. So far I have seen two…
For this assignment we have to create a building using modular assets that snap together. Earlier this year I made a game concept titled Spicy Jam so will be recreating one of the environments (the Subway/underground) for this project. I didn't get to make concept art so got advice to pick an existing train station to base…