Hi Everyone! For nearly two years we have been working on an IOS game called IF... I work with a bunch of really awesome and inspiring people and wanted to share some of the work we've done with everyone on Polycount. I'm responsible for character art under the mighty direction of our Art Director Aaron 'The Axe' Allport.…
Finally started doing some more personal work. still very WIP but any comments would be appreciated! Some observations: Haven't finished the sculpting but I'm not happy with the wings, probably going to try a different shape with more of a distinctive silhouette. Will try different grip types. Will keep experimenting with…
Hi everyone, I recently started working on a castle for an environment and started watching docs while I worked for inspiration. I found this really good BBC doc about building castles. It covers medieval life style and methods for building castles. Hope someone else can find it useful. It's 5 parts.…
This is my first serious attempt at creating a character from start to finish. He's inspired by Link from Zelda. I've been struggling with the hair, and would like to know if I'm moving in the right direction. The goal is to make a next-gen model with some interesting details, but maintain a fairly low polygon count.…
This comes as a bit of a surprise. Michael Crichton has died of cancer aged 66. http://news.bbc.co.uk/2/hi/entertainment/7711763.stm Of all his novels, JP in particular has been an enormous source of inspiration for me since I first read it. It's still among my favourite books that I read (or listen to) every other year.…
Hello PC I finished my studies in game development at H.E.A.J. Belgium a couple of years ago. I would like to show you my new project and have some feedback, critics, ideas. I went to Thailand for my holiday and I felt in love with Tuk-tuk. A part of my inspiration I start the modelling.
Hi, I have to model a low-poly obstacle/barricade (max. 1000 triangles) set in a futuristic game (similar to half-life, let's say), and am looking for some reference photos or a tutorial. I need a place to draw inspiration from. I need examples. I would be very, very grateful for any help. Artur
This is a new character I'm working on. I decided to model her face after classical Greco-Roman statues, but I might end up changing that if the mood strikes me. Everything below the waist is pretty rough at the moment. My original inspiration was this picture, particularly the mannequin all the way to the right. I really…
Hi! first post. Haven't work in an original piece for a while, but I wanted to share this image here. It's heaavily inspired in Tor Frick's work. It's a concept, not a game art properly of course, so sorry if this is not allowed somehow (saw a few concept pieces like this though). Hope you like it It's a old piece (few…
Hello this is something i have been working on lately . i was inspired by deusEx corridor that jason lavoie did so i wanted to do it in unity this is the concept : Here what i got so far : im planning to re-model some pieces that im not happy with and rework some materials ! i appreciate any feedback :) thanks