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Modeling a low-poly barricade/obstacle

mandi
polycounter lvl 10
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mandi polycounter lvl 10
Hi,
I have to model a low-poly obstacle/barricade (max. 1000 triangles) set in a futuristic game (similar to half-life, let's say), and am looking for some reference photos or a tutorial. I need a place to draw inspiration from. I need examples. I would be very, very grateful for any help.

Artur

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