Hey! I'm wondering if you guys think these cracks are more likely a layer of tileable texture within the terrain shader, or if they're decal projectors? They seem pretty sporadic and intentionally placed? Cheers!
We’re back from the dead…? Hey guys! It's been a while (like 8 months) since our last update & the cancellation of our Kickstarter, but we’re still going. Things have still been slow without outside funding, but we’ve completed most of preproduction for the full game (an achievement in our book!) We’ll be making updates…