Hi Gheromo, thanks for the quick reply. I am not sure to understand what I should get with this combo. I think I wasn't very clear in my first post, I am speaking about polygonal modelling, and I am moving vertices around. If I press D to adjust the pivot and V to enable the snap to vertices, it doesn't snap to meshes…
There are a couple things that can mess up the perspective. Scale is a big one. If your mesh is super tiny or super huge it can cause exaggerated camera distortion. I believe this can be mitigated some by turning off 'Align to Object'? I can't remember. Sometimes from appending tons of tools or using Goz alot a subtool…
I've been working on a sculpt and found I needed more topology in the eyes, nose, mouth etc. I exported the mesh into modo, added the geo, and brought it back into zbrush in order to reproject what I've sculpted onto this resurfaced mesh. When I try importing the edited mesh .obj (I click 'Import') the pivot is off... see…
Hello again Kamih - here is a new suggestion. It's a little bit out there, but you might find it interesting : what about having a way to instruct LNP to record a certain number of plot points, to then have the program cleanly draw the stroke going through these landmarks after the fact ? Like so : Note that these are not…
I need to rotate along an edge, in the edge's local angle. I'm not asking how to reposition a pivot location. I want to get the Rotation pivot angle Set to Edge, just like in Scale and Transform options. See my screenshots. Take note of the Z-axis direction in each image, I successfully Set to Edge for Transform and Scale,…
If you want it technically correct, you should use smaller images. I take it your ring texture is the same resolution? Thus most of it is black? The way to go would be using 128x128 ring texture on a 1024 texture for example. Else you just waste tons of memory + you get these kind of problems with rotation (though changing…
Often game engines only handle rotation, and not translation (more common these days to have both). Areas such as the eyebrows often look like purely a translation (up/down/squeeze), so placing the pivot of the eyebrow far back in the head means that even though the bone is rotating, the arc is shallower and aids…
what about a 24-inch widescreen as the main monitor and a pivoted 19- or 21-inch one for email and random spillover? two fat widescreens seem just a bit ... wide ;) - particularly for a tablet user who wants to match the overall aspect ratio of their setup. i used two pivoted 21-inchers with regular aspect ratio for a…
In my case, I changed the pivot point of a modular piece after I had placed many instances of it in UDK, so when I reimported after making changes to it, all of the pieces I had placed were rotated 90 degrees. Ive been going back through by hand and correcting all the pieces, but I thought I should see if there is a more…
Thanks for the feedback guys. For that grip hole, yeah. I've yet to drop the bolt there. its going to be a copy of one of the bolts that's up near the pivot area, So that will get covered up. Same with that other wonky indent. It will have a bolt. I'm just being lazy as hell on my presentation atm :poly136: I do agree on…