Do you guys have any tips on how to clean .Step that have been converted to .OBJ? When I export a model from SolidWorks into Maya as an .OBJ, it has a lot of vertices, normals are inverted and it is a mess. I need those models to optimize those models, is it better to clean the complicated part and just remodel the simple…
Can anyone tell me how I can move in a walking pose and then halt for some other gestures around the characters body and then take a few more steps afterwards without the mesh moving towards the location key frame for the next set of steps while it is supposed to be halted conducting other gestures?
i am student at one of the game schools in vancouver and i am very poorly networked with ppl in the industry. infact I don;t know anyone.How much does demo reel helps and how much does networking helps to step foot in the industry.Coz everyone in class is busy looking for connections and licking teachers asses to get…
The photo shows a front of cocpit,hull,and wing of a spacecraft. Everything in here looks like it has hard edges. In the upper right corner of the model is a windshelid for a cocpit,theres a problem there im not sure how to fix...See the lighting difference.Not sure if its streching or needs another cut.Unsure. Id like to…
One Small Step is a short animated film about an alien named Roswell attempting to take over Earth. Having earned an honours degree in Planetary Invasion for his award winning invasion of Kepler 22-B, Roswell sets his sights on Earth - his largest project to date. Some current screenshots: Adam Nield - Lead TD + Lighting…
Can anybody give me the rundown on how do a character for a video game. tell me if I'm wrong but basically this is what I thought the process was. 1. model your character. 2. unwrap the uv's 3. first detach the dead and export into zbrush 4. paint it till its fully detailed. 5. use zmapper to get displacement maps. 6.…
Hi there, we are looking for a skilled CAD / Step-File Prop Modeler for our prop-asset generation pipeline, in the initial project mostly indoor bathroom and kitchen props. We work inventor-based but any other solution (e.g. Rhino) is fine as we are very flexible. If you want to work in a young, international team with the…
I watching a tutorial about making a child 3ds max . http://www.cgarena.com/freestuff/tutorials/max/young-girl/girl2.html I dont know this Step : ((For the skin I used mental ray SSS shader. So I had made a diffuse map, epidermal map, bump map and specular map for her skin.)) How i create Diffuse , Epidermal Map, Bump map…
Hi! I would check out Epics documentation on the topic of Landscape Materials. Perhaps they have some step by step tutorial in their documentation too. If you want to cut out the tech-art part to focus on content, you could search for a sample project that does similar things you're looking to do and reuse its resources.…
A high school friend asked me if I could model the Tardis from Dr. Who - no problem. But when I compare my work to some of the work I see in places like this, I feel like a beginner. What can I do to step up my game? I want to get better at modeling, what should I be focusing on? I modeled this in the student version of…